How To Go Offline (And Not Kill Your Site)

Today’s how to post is brought to you by the makers of… Well, let’s see. What did I make recently? I had a novella published earlier this week called Redwing’s Gambit. Hrmmm… Anyhoo, I recently had a question about how I updated my site during my 100 Days of No Social Media. Here’s the steps […]

A Gamer’s Non-Violent Lament

So, I find it odd that our U.S. legislators would want to put a warning label on “E for Everyone” games that clearly states: WARNING: Exposure to violent video games has been linked to aggressive behavior. Let me show you a picture. Huh. So Super Mario Brothers will lead to aggressive behavior. Which means that […]

Constructing Redwing’s Gambit: Research and Background – Part 1 of 5

When I was plotting Redwing’s Gambit, the Fate version of Bulldogs! was just a glimmer in Brennan Taylor’s eye. I knew that the game was going to employ the same system as Spirit of the Century from Evil Hat Productions, but that’s as far as my knowledge went. The first question I asked myself was […]

Fun With Paint and Other Non-8 Bits

Been a busy last couple of weeks; I was in Las Vegas for the GAMA Trade Show representing Steve Jackson Games. I’m on deadline as well; one project is for a game and the other is editing-related. I’ve been a bit… disgruntled? Kerfluffled? Irate? Why? Well, this word begins with “P” and doesn’t rhyme with […]

Have Towel, Will Travel

If Douglas Adams were alive today, he would have been sixty years old. When he passed, he was only 49. I never met him, but The Hitchhiker’s Guide to the Galaxy has delighted me over and over and over again for many years. It’s impossible to encapsulate why I’ll gladly cart a towel around on […]