Gaming Industry Myths from Andrew Peregrine

My friend Andrew Peregrine from Cubicle 7 wrote a rant about what working in the gaming industry is really like, and I feel it’s definitely worth your time to read it. The truth is, the same can be true of any creative industry. Fans (I include myself in this category even though I’m also a […]

There is No Such Thing as a Fake Geek

Dear Readers: I am writing this today in response to the latest kerfluffle online regarding the post that debuted on Forbes about fake geek girls. The last time I read an article like this, the subject matter was inflammatory on purpose because the writer got paid per page view and it was “good marketing.” In […]

How To Go Offline (And Not Kill Your Site)

Today’s how to post is brought to you by the makers of… Well, let’s see. What did I make recently? I had a novella published earlier this week called Redwing’s Gambit. Hrmmm… Anyhoo, I recently had a question about how I updated my site during my 100 Days of No Social Media. Here’s the steps […]

A Gamer’s Non-Violent Lament

So, I find it odd that our U.S. legislators would want to put a warning label on “E for Everyone” games that clearly states: WARNING: Exposure to violent video games has been linked to aggressive behavior. Let me show you a picture. Huh. So Super Mario Brothers will lead to aggressive behavior. Which means that […]

Constructing Redwing’s Gambit: Research and Background – Part 1 of 5

When I was plotting Redwing’s Gambit, the Fate version of Bulldogs! was just a glimmer in Brennan Taylor’s eye. I knew that the game was going to employ the same system as Spirit of the Century from Evil Hat Productions, but that’s as far as my knowledge went. The first question I asked myself was […]