Who I’ll be Hanging Out With at GenCon: Indy

This year at GenCon: Indianapolis 2008 I’ll be supporting publisher Abstract Nova Entertainment at Booth #2115. I’ve worked on several of the products we’ll be offering at the booth including Nuomenon, Exquisite Replicas, Aletheia and a novella featured in the Tales of the Seven Dogs Society.

As project manager for Flames Rising, I’ll be attending the Diana Jones Awards, the ENnie Awards, and hanging out with a lot of my friends including author and editor James Lowder. Here are some of the folk who will be there:

Game designer and novelist Ari Marmell who has done work for Wizards of the Coast and White Wolf will be there. The lovely freelancer and novelistJess Hartley will be speaking (potentially) on two panels and will be at the ENnie awards to see whether or not Changeling: the Dreaming has won any awards. Changeling, nominated for several awards, is a storytelling game of beautiful madness. Full-time artist, author and game designer Aaron Acevedo will be splitting his time between the Talisman Studios booth and the art show. Flames Rising is proud to feature Aaron’s work as part of a silent auction to fund the ENnie awards.

In addition to finding Matt Machell hanging around the Play Collective or Chad Underkoffler at the IPR booth, Industry Insider Guest of Honor Matt Forbeck will be signing autographs, presenting on panels, and having fun. I hope to meet Michael A. Stackpole this year and run into Jean Rabe once again.

GenCon typically has about 45,000 people in attendance; this year there will be events commemorating Gary Gygax, the release of 4E for Wizards of the Coast, and much more! If you’re going, please stop by the booth and say “Hello” or set up a time where we can chat. This is a whirlwind event that goes by very quickly and takes a lot of time and energy. If you’ve never had the chance to go, it’s definitely the experience of a lifetime.

This year I will not be speaking on panels due to time and scheduling constraints. I’m already working on next year’s presentation, but I hope to see you this year!

When Fan Awards Make a Difference: Diana Jones and ENnie Awards for Gaming

As most of you know, I’ve done a lot of writing and editing within the gaming industry. Like other industries, there are some industry-facing and/or fan awards that softly bolster the businesses that do their very best. There are two awards that are typically presented at GenCon Indy that not a lot of folk are aware of; one is The Diana Jones Award for Excellence in Gaming, and the other are the ENnie Awards.

Diana Jones Award

I had the pleasure of sponsoring this event through Flames Rising last year and was on hand to take pictures and throw in support.

Attracting international attendees, there are folk from Scotland, Ireland, Germany, France, the UK and as far away as Australia have come to Indianapolis for this convention opener. The Awards commemorate the “excellence in gaming” and while for many folk that might mean “excellence in design” — the Diana Jones awards has a different take on it.
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Back from Wizard World Chicago 2008

Donald L Stephens Rosemont Convention Center in IllinoisSaturday I took the trip down to the beautiful Rosemont convention center in Des Plaines, Illinois for the Flames Rising webzine I’m project manager for. I had the opportunity to talk with artists, publishers, vendors and many, different folk excited about the comic book industry. This was my first comic book convention, and I have to say that I was very impressed with how nice everyone was.

I did a full write-up of the con through this article on Flames Rising, “Impressions of Wizard World 2008.” Additionally, I asked a few of the artists I had met to write some guest blog posts on topics related to our universe: first convention appearance, copyright and image rights, etc. If you have something you’d like to know about hiring artists or working with them, feel free to contact me with your questions and I’ll feature them on my blog. The artists I met were very enthusiastic and dedicated to the concept of working within a community; I’m sure that one of them would be happy to answer anything you might want to know.
Sandperson Costume from Wizard World Chicago 2008

My next big convention will be at GenCon Indianapolis where I will be working the Abstract Nova booth. Fortunately, this company is really great to work with and understands that my day job comes first. In my reflections of a gaming industry freelancer, I had talked about some of the positive and negative experiences I’ve had in the industry. My first writing credit in the gaming industry was through this company, and I’m happy to support its efforts to grow.

This week is going to be a bit on the light side for posting: I just had two, really great pieces of news come through the pipe and my deadline for the last novella is looming. With a shorter workweek due to the July 4th holiday, things are extremely busy in my world.

The two that I have in the hopper do continue the discussion about getting published and where to look: thank you to everyone who provided quotes for my upcoming posts. I will get to those posts as soon as I can.

Happy scribing and please, don’t forget to write!

Gary Gygax, the Passing of a Legend

If you haven’t heard by now, Gary Gygax passed away. Gygax’s obituary gives a brief overview of his career in the gaming industry. The father of GenCon, of modern gaming, of the industry I’ve been working with, his passing does not go quietly into the night.

A host of gaming sites and communities offered online memoriams like this one from Wizards of the Coast. An Order of the Stick edition featured a personal thank you, as well as a slew of other webcomics including Questionable Content (check out the chalkboard), Penny Arcade and others. Affecting artists, gamers, industry folk, and fans, our community has even agreed to roll the die and game in honor of his memory. GaryCon across the Globe encourages us to dust off our old D&D sets and play.

In an industry where stigmas abound, I’m unsure how many folk that are not familiar with the hobby understand just how much of an impact this one man left on the entertainment industry. Without his influence all forms of modern gaming as we know it would not be the same. MMORPGs, video games, card games, board games and RPGs are evolutions of the classic dungeon crawl that he and Dave Arneson co-created.

By far, though, the biggest impact on me is the people I’ve met over the years. No other creative industry has been as welcoming and as encouraging as the gaming industry, perhaps because deep down inside we all have a gamer geek inside of us that simply loves to play. In my opinion, trying to get from Point A to Point B to reach Goal X has inhibited our ability to be kind to one another simply because we are that busy. Not so at the conventions and events I’ve attended, and definitely not so at GenCon.

Every year of GenCon has its ups and downs, but I have some amazing stories to tell of people reaching out to other people to simply do “good things.” Gary Gygax enabled all of that to happen, and I’m a better person for being part of this community. I think Bill Walton, who runs The Escapist, a gaming advocacy site, summed up his feelings best by writing about the Gygaxian Butterfly Effect listing the slew of people he never would have met if it wasn’t for Gary. I can definitely add my voice to that choir.

So this Saturday, I’ll be rolling the die along with the rest of them and counting my blessings. May all your rolls be successes, and may you slay your dragons well. Rest in peace, Gary. Your memory will live on in every character we generate.

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