Working With The Primary “Laws” of Editing

The New HeroWhen I was approached to work on New Hero by Robin Laws, I panicked. Not because of “who” Robin was, but because of my admiration for all that he has done and his attitude toward the Work. An impressive author and game designer in his own right, I was certain his tastes would steer more towards perfection. As an author, I pictured a very high bar and expectations to boot. This wasn’t just about writing “a” short story; this was about writing “the” short story to fit a lofty goal — to develop a new iconic hero for an anthology that included stellar writers.

I’ll be honest with you. My first draft reflected my anxiety and Robin caught onto that right away in his comments to me. It wasn’t until I tossed out those sticky emotions that I started having fun. Everything that he said to me I already knew, but I needed those friendly reminders about technique spelled out in a way that made it easier for me to focus.

My second draft was indeterminable from the first because of Robin. He was patient with me and after that initial pat on the head (and a compliment about my vampires) I was merciless with my first draft. He recognized that effort, too, and I found the exchange to be very motivating.

To me, that’s the sign of a good editor. It’s not just about telling a great story — it’s about the care and feeding of the writer behind it, too. I only hope I can do Robin and the folks at Stone Skin Press proud as I move forward with my fiction career.

If you’re remotely interested in my stories or discerning Robin’s editorial touch for yourself, I invite you to back the Stone Skin Press Anthologies of New Fiction Kickstarter.

Thank You! Now Tell Me How The World Ends.

Good morning! Well, much to my surprise I will now pen a second story for a Kickstarter stretch goal! I just handed in the first draft of the loosely-titled “Fang’s Revenge” for the Have Blaster, Will Travel anthology. Now, I get to write ANOTHER disaster story and Kickstarter backers get to shape the plot for this one, too! The Our Last Best Hope – An RPG To Save The World Kickstarter was a smashing success!

Tell Me How To End The World for “We Are Dust” Survey

Or, you can fill out the survey here in my blog. Can’t wait to read your responses! Please fill out the survey by Sunday, June 24th so I can start writing.

Pledge for a Kickstarter Disaster Anthology and More Blowy Uppy Stuff

Greetings and salutations fans of explosions, plagues, floods, fires, and alien invasions!

Yes, that’s right. I am talking to you, oh fans of Michael Bay, who love disaster stories of every shape imaginable. Lean in for a super special announcement!

Our Last Best Hope Kickstarter

I am pleased to announce that I’ve committed (or been committed) to penning yet another blowy uppy story for the Our Last Best Hope – An RPG to Save The World Kickstarter. The anthology is titled “We Are Dust.”

To get another blowy uppy story in an anthology with several fine and respectable authors we need to hit the last stretch goal. Now, we have a few days to make this happen and the stretch goal is a little stretch-y. $10,000. So, instead of telling me what to blow up this time? YOU GET TO PICK THE DISASTER.

That’s right, cats and kittens. We make this goal by Sunday, June 17th and you tell me how to destroy the world. Then, I will pen a short story for your reading pleasure. I kind of like this plan!

Update on Have Blaster, Will Travel

Time for an update on the Have Blaster, Will Travel Bulldogs! Anthology on Kickstarter. My story is almost done, but I’m working out a few pesky plot kinks. See, Fang decided to um… He plotted to… Um… Well, there’s a lot of bang bang shoot ’em up and I got hung up in the consequences. You know, police and bounty hunters and people weeping and all that business. Oh, and ammo depletion. Did I mention the running out of munitions part? Like… A lot?

I know, I know. You’re thinking: “Plot? Who needs a plot? If Michael Bay can string a bunch of explosions together and call it a movie, certainly you could do that for a story, right?”

To which I respond by saying: “Michael Bay may be in my head, dear Reader, but I’m pretty sure Transformers without the Transformers are just giant robots kicking the crap out of each other.”

And with that, I must away to the Annex (or apex) of my glorious abode to meander through a to-do list and the Day JobTM before I allow Fang to take over.

Who’s Fang you say? Silly Reader. What, you mean you don’t read every story I write?!?!?!?! SHOCKING. :p

Here are some links just for you:

And here’s some links about the story Fang first appeared in.

Redwing’s Gambit Design Essay Round-Up and Reviews

Redwing’s Gambit has been out now for a little while. I just finished the design essay series about this story based on the Bulldogs! RPG, am knee-deep in revisions for the Kickstarter short story, and am reading a portion of the tale at Balticon this weekend. Since I covered quite a bit of the process on my blog, I thought I’d grab those links for you and a few quotes from the reviews.

One reviewer pointed out what so many other fans have told me, that Fang was their favorite character: First of all, it has an ass kicking teddy bear. How do you go wrong with that? I haven’t enjoyed reading about a teddy bear this much since The Hollow Chocolate Bunnies of the Apocalypse by Robert Rankin. The story is basically a ragtag bunch of space couriers, whose job is to deliver a “package”, which pretty much sums up the Bulldogs game….well, minus all the hijinks that can ensue.

This reviewer figured out what my goal was for the novella and then went on to talk about the characters. “Redwing’s Gambit is a pleasant mix of science fiction action and suspense. Valentinelli deftly weaves her narrative through the corridors of the Haldis. Traditional sci-fi tropes such as the mysterious ship saboteur and disappearing crew members fit well for the story that Valentinelli is telling. As someone who had no previous exposure to Galileo Games Bulldogs setting, the use of these traditional tropes helped to keep me in the story as I built my understanding of the universe.

You can read both of those reviews beneath the http://www.amazon.com/gp/product/B007O7PFWU/ref=as_li_qf_sp_asin_tl?ie=UTF8&tag=flamesrising-20&linkCode=as2&camp=1789&creative=9325&creativeASIN=B007O7PFWU>Redwing’s Gambit on Amazon.com listing.

I dove deep into the design essays so you could get a feel for the process. Here’s a list of articles with excerpts for you to check out if you haven’t already:

  • Constructing Redwing’s Gambit: Revisions and Cut Text – Part 4 of 5 – I have about 7 to 10,000 words of cut text that I removed from Redwing’s Gambit during the revisions process. Once I erased Dan Daget’s character, I restructured the flow of the different perspectives and ensured that they read correctly. The biggest reason for the revisions, however, was to reduce any extraneous worldbuilding or plot hooks to keep the pace strong. With this being a novella, that meant minimizing certain aspects and also changing the strength of the relationship between Violet and the security chief to one of hidden, but mutual, feelings for one another. This first bit was altered because the spying robots was less important than Xax or Edna’s kidnapping.
  • Constructing Redwing’s Gambit: Structure and Plot – Part 3 of 5 – After I had an approved story and treatment, I went to work writing the first and second draft. My inclination was not to offer one perspective, but to offer several. A mystery just did not work from an observer’s point-of-view because I had a lot of characters and they’re all not physically located in the same place on the ship. The logistics of having Dan sneak around like a ninja were not only boring — but creepy and Clueish. So, I added in other perspectives straight off the bat. I knew multiple viewpoints (there are three) was outside of how I normally write, but I felt it was necessary for a good story.
  • Constructing Redwing’s Gambit: Characters and Treatment – Part 2 of 5 – The treatment evolved from the original concept for a number of reasons. At the time, I thought the story required one perspective, but that didn’t turn out to be the case. One mystery in a closed environment was “okay,” but it wasn’t enough for the readers to get a feel of what makes Bulldogs! a cool science fiction setting. Initially, my thinking was that an observant character could really dig into and tell a tale, highlighting the different aspects of the alien races and the worlds. Boy, was that ever wrong! While that technique sounds good, it didn’t work when I started writing it because I bored myself going on and on and on…
  • Constructing Redwing’s Gambit: Research and Background Part 1 of 5
  • – The first question I asked myself was not about what story I wanted to write, but how I wanted to present the tale in such a way that felt more like Fate than d20. I had played Spirit of the Century and I also participated in a game run by Ryan Macklin, too. In my mind, Fate really emphasizes and focuses on relationships or the ties that connect and bind the characters to one another.

National Flash Fiction Day! Read or Add Your Own!

This morning, I found out from author Saladin Ahmed this morning that it’s National Flash Fiction Day. He posted a link to his flash fiction piece which debuted on Strange Horizons called Doctor Diablo Goes Through the Motions.

I really like flash fiction because it allows me to sharpen my plots and prose in a confined space. When I’m short on time, it also forces me to stay grounded and focused, too. I’ve written a “few” pieces over the years for myself, publishers, and readers. In recent memory, the piece that I wrote titled The Message was a ton of fun. I enjoy secret codes and hidden messages and hope you will, too. What can I say? I’m a sucker for a good mystery. 🙂

To my recollection, there’s a few authors who post plot seeds for flash fiction. Chuck Wendig does this every Friday and I know Lili Saintcrow does this on occasion, too.

Hope you get the chance to enjoy National Flash Fiction Day! If you’ve got a favorite piece out there, whether it’s yours or something someone else wrote, feel free to add a link to it in the comments below.

    Mood: Feeling a little behind.
    Caffeinated Beverages Consumed: Two with a side of four.
    Work-Out Minutes Logged Yesterday: Walkin’ with mah boots.
    In My Ears: Nothing.
    Game Last Played: Battle Nations
    Movie Last Viewed: Harry Potter as part of a marathon
    Latest Artistic Project: Cross-stitch
    Latest Release: “Don’t Ignore Your Dead” included in Don’t Read This Book for the Don’t Rest Your Head RPG
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