I remember the day I met Alina Pete, because I had a moment of gleeful geekery that stopped me in my tracks–which is hard to do when wandering the floor at Gen Con. I’m a huge fan of Edward Gorey (1), and I was immediately drawn to her homage of Gorey‘s style (2). I’m proud […]
Month: April 2017
There’s No One True Path For Artists
In place of today’s Make Art Not War 2017 check-in, I wanted to talk about something I’ve seen pop up recently among new writers. It’s about the idea that if you don’t get a prestigious opportunity you’ll never make it. When you’re just starting out, you are full of enthusiasm and passion. Maybe you’re a […]
Tentative Plan for Con Safety Discussion and Call for Feedback
Over the past week, I’ve had a number of people reach out to me in both the literary and gaming spaces. Conversations are happening both publicly and privately; the idea of a book on con safety is also gaining traction. Additionally, there’s been some discussion about putting together collections of critical essays that tackle why […]
[New Release] Kobold Guide to Gamemastering
I am pleased to announce that my essay “Planning Your Campaign in Four Stages” is now available in the Kobold Guide to Gamemastering. In the essay, I introduce a spiderweb method to reduce the appearance of a linear plot. Assigning a number of sessions and scenes to a campaign often traps you in the idea […]
Suffering of the Unchosen Story Excerpt and Notes
“Suffering of the Unchosen” was a short story I wrote for Tales of the Dark Eras to highlight my take on the Salem Witch Trials for Hunter: The Vigil in Dark Eras. In Doubting Souls (1690-1695), I set the stage for a setting in which monster-hunting players have trouble figuring out who the real monster […]