Ahoy Mateys! Sea of Legends is Now on Kickstarter

Sea of Legends on Kickstarter Now! | Guildhall Studios

Ahoy! Are you hoping for a thrilling adventure on the high seas? Sea of Legends is a narrative-driven, open-world tabletop game for 1 to 4 players. Your decisions will make waves throughout the Caribbean as each player takes part in shared adventures woven together by our companion app. Choose wisely. In Sea of Legends, the fickle winds of fate can fill your sails or turn against you at any moment. With twenty-six writers crafting over 400 unique stories, you’ll never play the same game twice.

I’m so thrilled to be a part of this stellar project. Check out Sea of Legends on KickstarterSea of Legends on Kickstarter! We funded the same day. I can’t wait to see what stretch goals will be unlocked. Yay! More stories await!

Valentine | Sea of Legends

My First Quarter 2020 Update

Captain WhinypantsA few months ago, I had planned on sharing a quarterly update with you to highlight news on the proverbial home front. I had no idea I’d be writing this update from quarantine in my office next to a snoring cat. (Not Captain Whinypants. The other one. The orange ball of floofy one.) I don’t want to dwell on COVID-19 related issues other than to say “Yes, I’m affected.” Luckily, no one is sick in my household. Cross all appendages hoping that holds true! At the same time, I know several people who either do have it or lost someone recently. It’s a little surreal summing up the past three months, because I don’t know how the next three will fare. All I can focus on is one day at a time.

With that in mind, here’s a rundown of my year so far. Late December, I started by taking inventory of my 2019 list of publications. I used that exercise to revisit my goals, take stock of what I had, and put together a wish list. I wound up trunking everything I had so I could start fresh. (Zsa Zsa Gabor: “I just hated everything.”) In January, I was also prepping for the Hunter: Vigil Second Edition Kickstarter and had attended Midwinter Gaming Convention for a business meeting. I knew February was going to be busy, because I’d managed and promoted Kickstarters in the past, but I had no idea how swamped I’d be. Most of that month was swallowed up with a lot of news, Kickstarter cheerleading, and new releases. I was thrilled to release Underwater Memories accompanied by a themed soundtrack through Sub-Q Magazine, attend RadCon in Pasco, Washington as a guest of honor, and prepare for the SXSW release of my contributions for Wonder Stories, an app to help kids read.

Following this, I flew to Florida for a Make Art Not War writer’s retreat hosted by Alethea Kontis at the beginning of March. The first week and a half was lovely; we used the time to reset and reconnect. In that first week, I had so much news showing signs of growth and some wonderful experiences–including a SpaceX launch and a writer’s meet-up. Then, COVID-19 hit just a few days later. The launch at SXSW for Wonder Stories was cancelled along with several conferences I’d planned to attend. A spooky anthology I contributed to, called Haunting Shadows, also debuted. On top of this, I fell seriously ill. (Yes, we did check into testing but none was available.) We’re not sure if I had COVID-19 or adenovirus, but we took precautions in any case. During my recovery, I taught an Intro to Game Writing class through the Rambo Academy for Wayward Writers. I also mentioned I’m running for SFWA Director-At-Large as a write-in candidate. My class was lovely and everyone was enthusiastic and talented! (I still feel awful about my voice going in and out, but we made it work!) I didn’t write much, other than morning pages that last stretch of time. I wanted to be well enough to fly home at the beginning of April; there was a solid week or so I don’t remember.

I am now kicking off the second quarter in quarantine at home. Our state’s quarantine is through Friday, April 26th; the national recommendation is April 30th. However, my office quarantine is scheduled until Saturday, April 18th to ensure I’m not presenting any symptoms, especially after flying out of Orlando. I’m also dealing with a few other behind-the-scenes related issues, too, that have popped up because of this crisis. Additionally, I decided to pen a 30-day journal in quarantine for our local historical society. I feel this kind of documentation really matters–especially right now. I’m writing these entries in lieu of morning pages, but also to pay attention to how I’m feeling. I have a few deadlines this month and a lot of spec opportunities to follow up on, both of which should keep me busy.

I wish I could end this quarterly update with a comment about where my career will be by the end of June–but it’s impossible to predict anything. Change and uncertainty are the new “normal”. I jokingly called this era “The Chaos Timeline” before COVID-19 hit. Unfortunately, that description is very apropos of 2020 thus far. I’m still writing, but I’m also proceeding with extra caution–especially since many people I know and love are immunocompromised. To what end? Only time will tell.

Wishing you and yours health, stability, and a lot of luck in this tumultuous time.



[Now Available!] Underwater Memories Free to Play

Hello everyone!

I am pleased to announce that sub-Q magazine‘s February 2020 environmental-themed issue is now free to play and read. I encourage you to play all the games in the issue and read the interviews. Huzzah!

If you recall, my contribution to February 2020’s issue is called “Underwater Memories”. This interactive fiction game is best played with headphones in a quiet space. Visit sub-Q magazine and explore its wonderful Table of Contents!

Please enjoy this next song as a sample of what you’ll hear during your experience. The issue is publicly accessible. If you love your experience, please consider supporting sub-Q or leaving a tip for the creators. Thanks!

Be at peace.

Blue Ocean Water

Calming waters of the ocean you’ll swim in when you play “Underwater Memories”.



[New Release] Underwater Memories from sub-Q and Soundscape Preview

Hello everyone!

I am pleased to announce that sub-Q magazine has released an environmental-themed issue filled with interviews and interactive fiction games from Ken Liu, myself, and many other fine authors! I encourage you to play all the games in the issue and enjoy these lush stories. Also: many, many thanks to Stewart C. Baker for his editorial eye and technical assistance. I’m so happy with how this issue turned out!

My contribution to February 2020’s issue is called “Underwater Memories”. This interactive fiction game is best played with headphones in a quiet space. I created a selection of soundscapes for the game by remixing samples released through Creative Commons. (Proper attribution is linked on the title page.) I wish I had time to record my own, but it was a: “Oh hey, wouldn’t it be cool if…” ad hoc desire which Stewart graciously helped me fulfill. Hence, any tips will go toward a new sound system. I have a keyboard and Audacity, but recording equipment isn’t something I planned for. I’d really love to release my own album at some point.

Please enjoy this first song as a sample of what you’ll hear during your experience. The issue is accessible to subscribers now, but will be available after the 15th. I’ll shoot you a reminder about that, but I do hope you consider supporting sub-Q and getting access to their wonderful suite of content.

Be at peace.

Blue Ocean Water

Calming waters of the ocean you’ll swim in when you play “Underwater Memories”.






Looking for Monica’s books and games that are still in print? Visit Monica Valentinelli on Amazon’s Author Central or a bookstore and game store near you.

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