To celebrate the November 15th release of the upcoming supplement Volo’s Guide to Monsters pictured above, a new Adventurer’s League module called In Volo’s Wake was released to friendly local game stores on November 4th. Today, I am thrilled to announce that I was one of the writers on this set of mini-adventurers along with […]
Tag: Gaming
Progress Report #10: On Writing Like the Wind
I just realized that my last progress report was from December of last year. Whoops! Rectifying this today, so I can keep you apprised of any new announcements coming up. In Project #9, I talked a lot about the importance of doing research when writing historical era research, and how if you are writing about […]
On GenCon, Visibility, and Being Welcome
In response to the announcement that the Gen Con committee achieved gender parity for the 2016 Industry Insider guest list, there’s been a brouhaha about the panelists (which includes me). Boing Boing reported that GenCon attains gender parity, for example, as have other news outlets. Apparently, the fact that the list of panelists is over […]
My Interview with Dragon+ Magazine
Recently, I was interviewed for Dragon+ Magazine about Battle for the Undercity, along with Joshua Raynack and industry veteran Jon Leitheusser. Matt Chapman, the editor-in-chief for Dragon+, reached out to me after seeing that my work had been reviewed in a March 2016 Unearthed Arcana article by Mike Mearls and Chris Lindsay. This entire experience […]
[New Games Release] Codex Infernus: The Savage Guide to Hell
I had the pleasure of helping develop the game world for Codex Infernus: The Savage Guide to Hell, which is a book about adventuring in a hell for the Savage Worlds system. A holy warrior fighting back infernal beasts on the precipice of a fiery pit. Cloaked figures chanting an incantation to bring forth a […]