Game Producer Journals: The Jumpstart

In the kickoff for my game producer blog series, I wrote about demo materials for different types of games, defined a few terms, and dove into quickstart design. Today, I want to talk about jumpstarts. First question: why do you need one? Well, the answer is “it’s complicated”. A jumpstart is one method for obtaining […]

New to Game Writing? Take My Next Class!

Hi friends, a fun announcement today! I am teaching another online class about game writing on Sunday, April 26th through the Rambo Academy for Wayward Writers. Do you love playing games? Ever want to write your own or for someone else? In this class, join industry veteran Monica Valentinelli for insight on how to write […]