The Queen of Crows is Now Available for Your Kindle, Nook, iPad and More!

First published in March 2010 on DriveThruHorror.com, we’ve expanded our digital offering to include a text-based version for your Amazon Kindle or your Nook from Barnes and Noble. Since this file format is primarily text-based, we went ahead and dropped the price to $2.99 on both the Kindle and the ePub edition. The ePub format, which is available at Barnes and Noble, is also compatible with several other devices including your Sony eReader and your iPhone.

In addition to the new version, we’ve optimized the original, full color file to work with your iPad. Because of the file format, we are currently only able to offer this version to you via DriveThruHorror.com and Lulu.com. This week, we will also begin testing the file on a color version of the Nook. We do plan on offering a print version of the work sometime next year.

If you’re curious about where this book is available or want more information, you can check out the updated book page at Violetwar.com. You can also download or view free samples at Barnes and Noble, Lulu.com and DriveThruHorror.com.

Thanks again for your support!

It’s Nice to be First Sometimes

The Queen of Crows by Monica ValentinelliYou’ll have to excuse me, dear readers, for I’m allowing myself to be happy with something I’ve done. It’s an unusual feeling, as I tend to shy away from self-promotion, but right now I’m basking in the originality of THE QUEEN OF CROWS.

As several of my reviewers pointed out, no one had ever seen an e-book like the one that Shari, Leanne and I had put together. It’s a nice feeling to know we were one of the first enhanced e-books out there. Admittedly, I didn’t really plan on being one of the first authors to embrace a unique format for THE QUEEN OF CROWS e-book. My goal, simply, was to develop readers who would be interested in the setting and the genre. In my mind, that ended up being a huge success because readers have come forward explaining that they haven’t read a lot of native american horror and they enjoyed the attention I gave it.

Just yesterday, I started to notice other authors and publishers chatting about ways on Twitter to enhance their e-books. I suspect we’ll see a lot more unique e-book formats coming out in the months to come. In my mind, that’s a good thing.

To me, the reader always takes the crown. For without readers, an author’s stories would never get read.

If you’re interested in reading more about THE QUEEN OF CROWS, be sure to check out On Writing a Historically-Accurate Paranormal Short Story and the video trailer for THE QUEEN OF CROWS with music composed by James Semple (TRAIL OF CTHULHU, HOUSE OF HELL).

If you have, I thank you from the bottom of Mahochepi’s cold and rotting heart.

E-Books Are Not Liquid Gold

In a fit of…well…angst, last week I had made a retort to “yet another” discussion about e-books about how they weren’t liquid gold. Well, you know the part about how sarcasm doesn’t translate well online? Yeah, the end result of a snarky comment is this rant. Which, no doubt, may either cause you to weep, shout “Amen!” or have you shaking your heads in disagreement. Fortunately, I am not the one to blame for said rant. To find out the mystery culprit, you’ll have to read to the bottom of the post.

On with the rant.

Before I get into why e-books are not liquid gold, let me say that it is nigh impossible to cover all of the myths surrounding e-books as a product in this post. I have heard (and read) everything from how e-books are cheaper to produce and/or sell than traditional print editions, how authors are greedy and should take less money so the price goes down, how they should be free to distribute because they don’t cost anything to make, etc. and so forth.

Do you know what are you paying for when you purchase an e-book? You are paying for your desired content through a specific means of delivery – in this case, digital. Books are priced differently because all books do not cost the same to produce, sell or create. Of course, you might know that all authors are not paid the same, but did you know that e-books don’t cost the same to produce either? Same goes for e-books and audiobooks. Audiobooks are priced differently because you’re paying for the story and the performance of it in an audio format. E-books are priced differently because you’re paying for obtaining the story in a digital format that is compatible with your intended device. Every retailer that offers you the ability to purchase or download an e-book also gets their cut, and that’s part of the price as well.

What pisses me off the most about e-books is that all of a sudden people think that they’re new and will somehow instantaneously change the entire publishing industry. They are, most certainly, not “new.” As soon as people could, e-books were produced via word processing software like Microsoft Word. Then, when PDFs first came out, people were using those to produce e-books that you could read on your laptop or your computer. The company OneBookShelf has been around for years, providing people with games, stories and comics in a digital format through DriveThruComics, DriveThruRPG, DriveThruHorror and other sites. OneBookShelf is interesting, because in many ways, the hobby games industry is way ahead of the curve for digital publishing, because they’ve gone through their fair share of changes before the rest of the industry has had a chance to. Keep in mind, that hobby games can be more expensive to produce than a novel, because of the time and resources involved. Advances in digital publishing have helped facilitate the access and availability of digital hobby games for gamers so OneBookShelf been able to thrive. Why? Because the demand was there and the readers were also receptive to it. The same, truly, can be said of e-books now. Regardless of what the publishers are doing, the popularity of e-books will only exist as long as the demand is there. Even so, it will take a long time before e-books replace print books because the market is not this giant, single-celled organism that moves at one pace. That “market” is comprised of individuals and their unique buying habits; not every person that’s out there will automatically “only” buy e-books without picking up a print copy. We’re not there yet.

Why then, are people freaking out about e-books by saying that they’re easy money or that they threaten to topple the industry? Well, again, for the first time we are not only seeing a change happen, we are able to discuss those changes as they happen. Right now, that short-term mentality is reigning supreme through topical articles and through a bit of a rebellious attitude toward the publishing industry, which is often viewed as this impenetrable monolith. Personally? I don’t care about the short-term. I care about the long-term. Conventional wisdom tells me that it is way too early to ascertain how e-books will affect the industry, because the market — not the publishers or people’s personal opinions — will decide how and when and where things will shake out. I’ve weighed in on e-books before and have also shown you how to calculate the cost of an e-book based on my experiences as well. However, to calm your fears, I’d like to point out another little piece of technology and how it revolutionized the way that books were produced and distributed. It’s called “the printing press.” Do you honestly think that when the printing press was invented that the effect was instantaneously? If you mean by twenty or thirty years, then yes.

The reason why e-books are not liquid gold, is because readers are not performing a bait-and-switch with their formats and many expect the e-books to be free. “Free” is not truly “free,” especially when it comes to books that take a long time to write, edit and produce in their final form. It’s so easy to point to a digital file and say “Hey, that’s easy and cost-effective to produce. Just throw it up on a site and charge ninety-nine cents and watch the profits roll right in. No physical materials required means they should be next to nothing, right?” Only, very few conversations about e-books I’ve read discuss the value of that product: the story.

If you were willing to pay in upwards of twenty-five for a hardcover edition of your favorite novel, what would you pay for that same story in a digital format? What would you pay to read a new story by an author you’ve never read before? If your answer is “zero,” perhaps you might want to consider why that might be and what would cause you to pay money for an e-book. After all, you are an important part of the market that will decide the shape of things to come.

Anyway, the culprit of said rant is none other than author Tobias Buckell who’s written books like “Halo: The Cole Protocol” and “Crystal Rain.” Good books, so go read them. Or, if you’re looking for a different e-book experience, check out “The Queen of Crows” which was written by yours truly.

Now that the shameless promotions are over with, I want to hear what you think. What do you have to say on the subject? Any coherent thoughts out there?

Family Games 100: Essay List Announced

Hey folks, FAMILY GAMES: THE 100 BEST just left the printer and I’m pleased to share with you the full list of authors, games and essays. The game that I talked about was GLOOM, which is one of my favorite card games. How many of these games have you played or can recognize?

    Foreword by Mike Gray
    Introduction by James Lowder
    Afterword by Wil Wheaton
    Appendix A: Games and Education by David Millians
    Appendix B: Family Games in Hobby Games: The 100 Best by James Lowder

List of Family Games and Essayists

    Carrie Bebris on 10 Days in the USA
    Steven E. Schend on 1960: The Making of the President
    Dominic Crapuchettes on Apples to Apples
    Mike Breault on The Awful Green Things from Outer Space
    Jeff Tidball on Balderdash
    Keith Baker on Bang!
    Bruce Harlick on Battleship
    James Wallis on Bausack
    Paul Jaquays on Black Box
    Lewis Pulsipher on Blokus
    Teeuwynn Woodruff on Boggle
    Fred Hicks on Buffy the Vampire Slayer
    James Ernest on Candy Land
    Ian Livingstone on Can’t Stop
    Bruce Whitehill on Careers
    Jared Sorensen on Cat
    Wolfgang Baur on Cathedral
    John Scott Tynes on Clue
    Alessio Cavatore on Condottiere
    Elaine Cunningham on Connect Four
    Will Hindmarch on Cranium
    Erik Mona on Crossbows and Catapults
    William W. Connors on Dark Tower
    John D. Rateliff on Dogfight
    Robert J. Schwalb on Dungeon!
    jim pinto on Dvonn
    Gav Thorpe on Easter Island
    Jeff Grubb on Eurorails
    Kenneth Hite on Faery’s Tale Deluxe
    Richard Dansky on Family Business
    Warren Spector on Focus
    Corey Konieczka on For Sale
    James M. Ward on Fortress America
    Stan! on Frank’s Zoo
    Bruce C. Shelley on The Game of Life
    Phil Orbanes on A Gamut of Games
    Monica Valentinelli on Gloom
    Matt Leacock on Go Away Monster!
    Steve Jackson on The Great Dalmuti
    David “Zeb” Cook on Guillotine
    Jason Matthews on Gulo Gulo
    Joshua Howard on Halli Galli
    Bruce Nesmith on Hare & Tortoise
    Mike Pondsmith on HeroClix
    Anthony J. Gallela on HeroQuest
    Chris Pramas on HeroScape
    Ed Greenwood on Hey! That’s My Fish!
    Colin McComb on Hive
    Alan R. Moon on Hoity Toity
    Jon Leitheusser on Ingenious
    Uli Blennemann on Java
    Luke Crane on Jungle Speed
    Monte Cook on Kill Doctor Lucky
    Emiliano Sciarra on Knightmare Chess
    Todd A. Breitenstein on Liar’s Dice
    Marc Gascoigne on Loopin’ Louie
    Andrew Parks on Lord of the Rings: The Confrontation
    Seth Johnson on Lost Cities
    John Yianni on Magi-Nation
    Bill Bodden on Master Labyrinth
    Andrew Greenberg on Mastermind
    Ken Levine on Memoir ’44
    Scott Haring on Mille Bornes
    Steve Jackson on Monopoly
    Sheri Graner Ray on Mouse Trap
    Kevin G. Nunn on Mystery Rummy: Murders in the Rue Morgue
    Dale Donovan on The Omega Virus
    Darren Watts on Othello
    Charles Ryan on Pandemic
    Michelle Lyons on Pente
    Thomas M. Reid on Pictionary
    Nicole Lindroos on Pieces of Eight
    John Wick on Pit
    Matt Forbeck on Pokémon
    Robin D. Laws on Prince Valiant
    Stephen Glenn on Qwirkle
    Sébastien Pauchon on Ricochet Robots
    Peter Olotka on Risk
    Richard Breese on Rummikub
    Jesse Scoble on Scotland Yard
    Richard Garfield on Scrabble
    Mike Selinker on Set
    Rob Heinsoo on Small World
    Hal Mangold on Sorry!
    Jess Lebow on Stratego
    Eric Goldberg on Strat-O-Matic Baseball
    Andrea Angiolino on Survive!
    Karl Deckard on Thebes
    Dan Tibbles on Time’s Up!
    Tom Wham on Trade Winds
    Susan McKinley Ross on TransAmerica
    Ray Winninger on Trivial Pursuit
    Leo Colovini on Twixt
    Matthew Kirby on Uno
    David Parlett on Upwords
    Lester Smith on Werewolf
    John Kovalic on Wits & Wagers
    Philip Reed on Yahtzee
    Kevin Wilson on Zendo
    Jess Hartley on Zooloretto

Writing Reviews Can Help You, Too!

Writing a review of someone else’s work is probably one of the hardest things I’ve ever had to learn how to do. Teleporting out of my creative mindset to critique a book or a movie was pretty challenging, because it forced me to deconstruct how someone else put together a particular body of work. So instead of creating something from scratch, I needed to get down to the bare bones of books, comics, and movies to look at their structure and target market. As a result, I’ve found my own writing had improved. Even though it was a bit awkward at first, I really enjoy writing reviews and it helps that I love to read, watch movies and play games.

When I was writing the submission guidelines for Flamesrising.com, we had decided to break out guidelines by format for a few mediums. How to Write Short Fiction and Book Reviews talks about elements you can critique as a reviewer:

Enter the reviewer. The job of the fiction reviewer has never been more challenging. Deciding whether or not a work is deserving of a reader’s attention is, arguably, a matter of opinion. So when writing a fiction review, maintaining a level of objectivity is essential. Reviewing fiction is, in essence, two jobs. The first is to judge the literary work, the second is to write about that judgment. There are lots of tools in a reviewer’s arsenal that can help lead to that second step.–SOURCE: How to Review Fiction

There are a number of different websites besides www.flamesrising.com that seek out reviews. If writing reviews sounds like it might appeal to you, I recommend not repeating the back cover blurb as the main part of your review. Just like with any other writing that you do, reviews can help you establish a presence for your “brand” or in the area that you want to write — and they can be a lot of fun.

Here are a few reviews that I’ve written recently:

Those are just a few examples of some of the ones I’ve written. As you’ve probably guessed, everyone has their own style of writing reviews, too. Either way, it’s been a really fun writing exercise for me and I get to talk about books and other things I’ve explored.

🙂

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Looking for Monica’s books and games that are still in print? Visit Monica Valentinelli on Amazon’s Author Central or a bookstore near you.

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