Two Cats in Snowsuits

Christmas Rimmon and Zak

You may recall seeing the notorious Rimmon (our black kitty) and Zakar (the orange tabby with no tail and seven toes) in this picture perfect holiday photo. I mean really, don’t they look thrilled?

In the spirit of the season, here’s another set of silly photos. Since these suits lasted all of three minutes on them, there’s no pictures of the two together. Hah! It snowed here for the first time and accumulated quite a few inches. Both cats have mixed feelings about the weather. Rimmon has become much more of an indoor cat in recent years; Zakar, on the other hand, really likes to adventure which is something we watch for. They are both very spoiled and have many admirers both here and at the vet.

Enter the snow suits. Hee. Had to do something new for the holiday photos!

Here you can see that Zak did venture out (supervised, mind you) into the cold.

Zakar in Maroon

Rimmon, on the other hand… Well his expression speaks volumes.

Rimmon in Blue

    Mood: Hobbitses!
    Caffeinated Beverages Consumed: Quite a few. Ahem.
    Work-Out Minutes Logged Yesterday: I typed. A lot.
    In My Ears: The Hobbit soundtrack
    Game Last Played: Battle Nations
    Book Last Read: An encyclopedia on gemstones
    Movie Last Viewed: RED 2
    Latest Artistic Project: *Still* *still* *still* need to take pictures… It’s on the list!
    Latest Fiction/Comic Release: Last Man Zombie Standing
    Latest Game Release: Friends in Low Places
    What I’m Working On: Primarily tie-in games work and novels.


Light Bulbs and Measuring Sticks

Big Giant Sword Fighting Avatar

It’s winter here. Cold, blustery, and dark. I love winter — especially snowflakes — but sometimes too much dark gets to me. Had to go on a cleaning meltdown for that reason. Washed the curtains, the rugs, did a little house maintenance, got an architect lamp to add some full spectrum lighting to my office — the whole bit. Also celebrated new phase of my career with a FitBit to keep me on track.

Now that I’m back from the U.K., I’ve been diving back into the pile and loving it. Getting a ton of words written, projects completed, outlines sent… Yesterday, my short fiction for Hunter the Vigil: Mortal Remains had been accepted. It’s interstitial and connected in a series, so each piece builds off of the other. It was a LOT of fun to write and I can wait to see it in print. Tying up the Episode Guide for the Firefly RPG corebook while the other pieces are being edited and proofread. We are very close to calling it a day. Phew!

But in the midst of all that, every once in a while I catch a whiff of the drama. You know the kind I’m talking about. The “You’re not a real writer until…” Or “If you write, it’s not really work.” Kat Richardson recently talked about this on her blog a little bit in the context of NaNoWriMo. And I laughed when I saw the “It’s not really work.” I never STOP working.

To me being a writer is one part craft, one part business and my job is to balance the two by making smart decisions that impact me now and in the future. (Here’s a financial snapshot of this career’s sustainability through the lens of self-publishing, traditional, and hybrid models.)

More to my point, there’s a lot of magical thinking out there about the craft. I get frustrated when the measuring stick gets pulled out. I’m sure you’ve heard this before. The “you’re not a real writer” unless you:

a) publish an original novel that person has heard about
b) publish a series of novels on that first book
c) have a graphic novel/comics based on those novels
d) sell movie/TV writes based on those novels
e) MERCHANDISING
f) roll in the dough
g) have a million Twitter followers
h) etc.

Gah! So why does the measuring stick exist? Jealousy and insecurity, sure. That’s natural and going to happen. But deeper than that, our personal qualifications for success are putting those tick marks on the ruler. Take 50 Shades of Gray for example. I can’t tell you how many people came to me and said: “This was badly written, but I had to keep reading.” And then I found out how this book came to be published, and well… I know so many erotica/romance writers who write high-quality prose. This runaway hit blew my mind because it broke my rules of what I feel deserves to sell that many copies and get all the licensing, etc.

Obviously, my opinion is just that. Does it have a bearing on the future of that property? Sales, etc? Nope! It’s just “talk.” My point here, is that a stranger’s opinion shouldn’t make you feel bad about what you’ve achieved as a writer. Half the time they’re saying: “I wish I was as success as you.” or in my case “I don’t understand your success.”

To me, the lesson to be learned about measuring sticks is that they’re useless. Success is, to be perfectly hokey, in the eye of the beholder. Measuring sticks are just opinions that can get in the way or attack your confidence as a writer so you freeze up and avoid the blank page. Success is always best viewed in context, anyway. Don’t let anybody take your happiness away from you. If you’re pleased with what you’ve done? Then that’s really all that matters. If you’re not, well… That’s a whole ‘nother conversation.

    Mood: How did it get to be December again?
    Caffeinated Beverages Consumed: COOOOOFFFEEEEEEEEEEEEE
    Work-Out Minutes Logged Yesterday: Meh
    In My Ears: Electronical buzzings
    Game Last Played: Dragon Age II
    Book Last Read: A modernized version of Mallory’s King Arthur
    Movie Last Viewed: RED 2
    Latest Artistic Project: *Still* *still* *still* need to take pictures… It’s on the list!
    Latest Fiction/Comic Release: Last Man Zombie Standing
    Latest Game Release: Friends in Low Places
    What I’m Working On: Primarily tie-in games work and novels.


Progress Report #5: The “Yes, I’m Talking About Firefly” Edition

Firefly RPG Corebook



Well, August was my last progress report, and there’s a really darn good reason for that. It’s a word that begins with “F” and ends in “y.”

Of course, I’m talkin’ about Firefly. Since March, we have fulfilled every promise thus far and believe me when I say: “Yes, it’s a LOT of work.” GenCon was really exciting for us, and the limited debut of Gaming in the ‘Verse: a GenCon Exclusive was a smash hit. Though the GenCon Exclusive is no longer available, the stand-alone versions of Wedding Planners Plus, Shooting Fish, Serenity Crew, Wedding Planners Classic Bundle, and a new Episode I wrote called Friends in Low Places, are all available now through DriveThruRPG.com with more on the way.

On the Margaret Weis Productions website, we have also released the Firefly RPG pre-order, which is scheduled to debut in February. We have also published several previews including an article written by myself and Mark Diaz Truman for Game Trade Magazine Issue #166. (The design was provided by Daniel Solis and the article was edited by Amanda Valentine.)

Where we stand right now is that we have a:

  • corebook that is over 150,000 words (over 100,000 words of brand, new material compared to the GenCon Exclusive) in various stages of editing and layout
  • new supplement about antagonists called Things Don’t Go Smooth that’s already half done
  • new Echoes of War adventure called Freedom Flyer that’s done and being sent for approvals
  • …and other (unannounced) adventures and supplements in various stages of completion.

Have I been living, breathing this game line? Yes. I did go to England for two weeks (more on that later) but honestly… this is how I am normally. I am this intense all the time, because I believe that as a creative professional, my invisible employer are the fans. It doesn’t matter if it’s my own work or someone else’s property, I always keep fans in mind because I started out as one myself. If I don’t love what I do, then you won’t either.

I didn’t do all this work alone, though, and I want to be very clear on that point. There have been many people on my team, including both past and present freelancers, who have buckled down to get these products done on time in the quality that fans expect. I can’t thank them enough.

Overall, being the brand manager and lead writer for the Firefly RPG, doing all that I do, has been a really rewarding position and I’m happy Margaret had enough faith in me to give me a shot. But, the best part about this job is hearing how excited Fox TV is about all this and how happy many of the fans are already. That, to me, makes even the crazy days worthwhile. Sure, it’s true I can’t please everybody, especially with a property as visible as Firefly, but I’m very realistic about that. I take comfort in the fact that we’ve all done our damnedest to make this game as awesome as possible. Hopefully, with a little luck, you’ll think it’s fun, too.

SHINY!

🙂

Back from the U.K.

Scribe Avatar

I’m a bit head-sniffly and doped up on all things Quil at the moment, but wanted to pop in and mention that I just got back from a two-week trip to the U.K. This trip had a lot of work-related elements to it; in addition to WorldCon in Brighton, I had a meeting in London that went really well. (More on that later.) It was our first jaunt over the pond and we both loved every minute of it. One thing in particular that I enjoyed was the sense of time. Hard to get that in the States since this country isn’t very old. That, combined with a lot of fairly recent (and hugely upsetting/sensitive) events comparatively-speaking, like the treatment of Native Americans, the Civil War, etc. Well, it was incredibly mind-blowing to have dinner at a friend’s house that was older than my state and drinks at a pub that survived the Great Fire of London in 1666. I’ve always felt between worlds given my family background, but this trip reinforced that some in a different way.

One of the best sightseeing parts of our trip was the Tower of London for me. I met a raven named “Bran,” after the Celtic goddess Branwen, saw the crown jewels, and Roman ruins. I have pictures, but sadly the Firefly RPG and the rest of my writing takes precedence right now. We previewed the cover and launched a Firefly RPG corebook pre-order while I was overseas. I’ll write up a proper post about that when my head clears.

The worst part? DEFUNCT CURLING IRON OH MY STARS. I had Very Bad HairTM the whole trip. The double-decker buses are righteously scary. How do they stay upright? And massive chains of the same stores over and over again. (Reminded me of the ‘burbs in Chicago.) But other than that, truly no complaints. London is a fantastic city. <3 <3 <3 <3 <3 P.S. Shame on the news for misinterpreting the beauty and light found in so many other countries. Less Fear. More Love. P.P.S. Internet rage is overrated. Angry? Get offline...

    Mood: Head swirling. Look at all the pretty colors…
    Caffeinated Beverages Consumed: I can has all the coffee.
    Work-Out Minutes Logged Yesterday: Snoring
    In My Ears: Electronical buzzings
    Game Last Played: Dragon Age II
    Book Last Read: Research materials for work
    Movie Last Viewed: THOR: A DARK WORLD
    Latest Artistic Project: *Still* *still* *still* need to take pictures… It’s on the list!
    Latest Fiction/Comic Release: Last Man Zombie Standing
    Latest Game Release: Friends in Low Places
    What I’m Working On: Primarily tie-in games work and novels.


The Spectacularity of Cat Rambo

Cthulhu Avatar Small

For the past six weeks, I’ve been part of a writing workshop with a group of fabulous writers. Led by Cat Rambo, we critiqued stories and talked about the nuts and bolts of building a career in SF&F. Part of the reason why I wanted to take an online workshop, is because financially it’d be very difficult for me to drop what I’m doing and go to Clarion West or Viable Paradise. I’d love to go to an intense workshop like these, because though I come from literary-land, I feel like I’ve primarily been on the fringes of SF&F. For me, workshops is where a lot of the excitement happens, where there’s this brilliant mesh of ideas and creativity — that form of collaboration is very inspiring to me in small doses. Mind you, I don’t want to collaborate with another fiction writer long-term because I have specific goals I am trying to accomplish. When those happen, then I’ll reconsider. My goals are very clear.

What I had hoped to get out of this workshop, was to cut all the peripheral noise and anxiety, get back to the basics; and re-emerge with a clear path forward. How had writing for games affected my storytelling? What areas did I need to hone in on? Since the bulk of my time recently has been on writing and developing for games like Firefly and Vampire the Masquerade, I felt like I’ve been losing my perspective on my own, original work. Do I get discouraged? Yep, and those lead to excuses or “writer’s avoidance behavior.” Now, I know it happens to everybody, losing faith in yourself, but it sucks. It’s not a mental thing, it’s not insecurity as in “Oh, I could never be as good as ‘X’, ‘Y’, or ‘Z’.” It’s a “heart” thing. It’s a “what’s the point” and “who cares” thing. Publishing is based on people… And so is another “p” word. A “positive” attitude.

Anyway, to circle back around to what I’d been trying to say, I feel it’s one thing to write and have words down on a page; it’s another to know where you’ve gone wrong through internalization. And for me, I feel that process of internalization is weakened if I “take a break” from writing or am so hyper-focused on a different form I stop exercising those other muscles.

The first lesson I learned was… Don’t take a break. For me (and you may be different) I have to write every day. I have to. Part of that word count has to be spent on fiction even if it’s 500 words. Why? Gaps have an impact like this: I’m working on a few novels and I set them down in favor of paying projects. When I pick them up again, I forget where I left off and I need to “re-learn” where my place is. As I’m ramping up, I then change my mind about the structure, how some of the pieces fit, where I need to research more… It takes me more time to get back into the work than it does to finish it and keep that river of words flowing.

The second, is that I have realized that a lot of the game-related fiction are primarily character sketches or plot-driven to show off the world. That differs from character-driven prose because there’s certain elements that are obscured in favor of the overall goal to highlight the game/setting. I suppose that’s why I’ve been noticing how many writers who “graduate” from games are influenced more by the worlds they’ve worked on rather than the characters. Games are GREAT to learn and develop worlds; certain games are GREAT to understand how to build unique characters. Writing stories, on the other hand, is the only discipline in my mind that will teach you about characterization. That doesn’t mean plot-driven stories are bad, mind you. It’s simply a different style of storytelling and fiction in SF&F has evolved to be more character-specific.

And finally, I just want to reinforce my feelings on this… There are many similarities between writers no matter what your level of experience is. Ego? Online persona? Etc. Don’t get sucked in. I care about people and doing the best job I possibly can. That’s pretty much it. Everything else — worrying about the state of the industry, freaking out about someone else’s kerfluffles, etc. I just don’t have the time. I have a job, a really great one in fact, and writing fiction is in addition to that and everything else I’m doing, too.

Now, to end this messy ‘ole pile of words and get back to the title of this post…

I found Cat to be extraordinarily patient, honest, and excellent all-around. (I’d like to give a shout-out to my classmates, too. They were brilliant!) Cat is a fantastic teacher. Or, to put it bluntly: there was no bullshit. I never felt like this was a top down kind of a class where we were worshipping at her author’s altar. Always encouraging and extremely empathetic, she’s an extraordinarily grounded person and a very fine writer to boot. I am so, so happy for her success and encourage anybody to take one of her classes. I’d also like to thank Kat Richardson for the recommendation (GO KAT!) and the other writers for being patient with me, my questions, and my dry sense of humor.

You can keep up-to-date on Cat Rambo’s online classes and workshops here: www.kittywumpus.net

She’s worth every penny.

    Mood: It’s caffeination-time.
    Caffeinated Beverages Consumed: Pepsi Max and a cup o’ java.
    Work-Out Minutes Logged Yesterday: I exercised my butt muscles.
    In My Ears: The drawbridge. Hee.
    Game Last Played: Dragon Age II
    Book Last Read: Research materials for work
    Movie Last Viewed: Dreamworks Shrek’s Swamp Stories
    Latest Artistic Project: *Still* *still* *still* need to take pictures… It’s on the list!
    Latest Fiction/Comic Release: Last Man Zombie Standing
    Latest Game Release: Friends in Low Places
    What I’m Working On: Primarily tie-in games work and novels.


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