Monday’s Manic Musings of Magnificence

After staying up into the wee hours of the night re-reading Harry Potter and the Deathly Hallows, I was a little groggy this morning. So? Down, down, down I went, down the road of hyper-caffeinated.

And now I’m flying. WHOO-HOOO! The end result being these magnificently manic musings that shall now assault your senses for Monday’s post. While listening to Muse. You’ve been warned…

We’re in the process of moving website servers, so it looks like all the traffic-related issues are going to disappear shortly. I’m pretty excited about that, because it’s been a pain dealing with load times. I’m going to be writing a new monthly column and plan on celebrating that with an appropriate theme week. Plus, we’ve got a great promotion coming up in July for FlamesRising.com and I suspect our traffic will spike.

When I started going back to conventions this year, I got the chance to sit down and talk shop with people I’ve gotten to know. I had a really good conversation with Monte Cook and Matt Forbeck over dinner, and it’s still sticking with me. One of the things Matt pointed out was that I’m probably hypersensitive to rampant self-promoters because of my background in online marketing.

Yeah, this is true. However, I think there’s something to be said for the brave souls who are trying to navigate through the upheaval in the industry. It does take a lot of gumption/cajones/audacity to put yourself out there and say “buy my book.” (Or books, as the case may be.) I’m not comfortable with super-aggressive tactics because that’s not my personality. When I walk into a store, for example, I hate being hounded by salespeople. I want the time to browse and decide for myself what I need/want to get.

My style of sales is to build relationships with people. I want to get to know my readers, because I feel they’re my clients. I’m not going to make every reader happy, but hearing from them is so, so important because books are the end result of a symbiotic relationship between writers and readers. Without readers, I wouldn’t exist.

Sales and marketing techniques are definitely author’s choice, because different things work for different people. It’s the same thing like developing a writing career. Some authors are happy publishing one book; others are in it for the long haul.

The biggest trick, I feel, is finding that balance of what you’re happy with. The more I learn about my work as an author, the more I learn about myself. I think that’s pretty tricky for most authors to figure out, but for me? I didn’t “choose” to be a writer. This vocation chose me. (Or more like, demanded that I do this or else.)

Like many authors, a lot of things got in the way of that vocation. Job. Life. Etc. No, there’s never supposed to be an excuse, but no matter what I’m doing — I always come back to it. I can’t quit my word addiction, because when/if I do, I no longer feel whole.

Right now, I don’t feel whole persay, because my writing has been touch-and-go due to a bout of Eeyore-itis. But now? I’m energized and ready to rock my keyboard. Ready. To. ROCK.

Of course, it helps that I know exactly what I want to write. 🙂 BOO-YAH!

Caturday: Cat Invasion

Today’s Caturday post takes on a somber tone. I fear that as much as I am a friend to cats, dogs and small woodland creatures everywhere, I will not be safe from…

CATS IN TANKS.

And yes, this is a little violent. Along the lines of Starship Troopers. You’ve been warned.

Cats in Tanks from Whitehouse Post on Vimeo.

[Call for Quotes] How Did You Get Published?

Hi folks,

Based on the popularity of my article yesterday for SFWA.org entitled Message to New Writers: It’s Okay to Focus on Your Craft, I would like to follow up in July with a new article that highlights how published authors got their start.

    If you are a published author who has gotten paid for your fiction, please consider telling us about the first story you ever published and where it was featured.

    You may contact me directly or provide a quote in the comments below along with your website.

I’ve said it before, and I’ll say it again: no two paths within this industry are alike. You and I may have opinions about the approach an author has, but at the end of the day those thoughts mean diddly. What matters, is focusing on your own work. What you are comfortable doing. What you are happy with.

I hope by exploring other people’s stories, in addition to my own, that we’ll not only shed some insight on these diverse paths, but we’ll also provide new authors with some much-needed encouragement.

[Recommended] 23 Authors Share Tips for Writing a Book

An article written by Steve Silberman is making the rounds, and I thought I’d share this with you if you haven’t seen it. Dubbed “Practical Tips on Writing a Book from 23 Brilliant Authors,” the article shares a plethora of advice. I really liked Steve’s comment about dialing back Facebook and Twitter to focus on his work.

A few things became clear as soon as their replies came in. First of all, I’ll have to throttle back my use of Twitter and Facebook to get this writing done (and I may never rev up my idle Quora account after all.) Secondly, scheduling intervals of regular exercise and renewal amid the hours of writing will be essential. And thirdly, I’ll certainly be buying and downloading a software program called Scrivener, which is a powerful word processor specifically designed for writing books and keeping vast amounts of related data in good order. — SOURCE: Practical Tips on Writing a Book from 23 Brilliant Authors

Authors include both fiction and non-fiction writers, ranging from Carl Zimmer to Cory Doctorow. If you have a chance, check out the article. There’s some great tips in there!

The Games I’ve Been Playing

An avid gamer, I play a range of games usually for two reasons 1) have fun and 2) pick apart their design. While most of my design skills are focused on the hobby games industry at the moment, I still try to play a variety of games.

Sumoku by Blue Orange GamesBecause I wanted to branch out of the games I normally play, I picked up Sumoku by Blue Orange Games. Dubbed “pure adding fun,” it’s more like maddening math hells — but in a good way. Sumoku has a high production value, and by that I mean the pieces are molded well and the plastic isn’t painted, so it won’t flake off at some point. The mechanics are really simple and takes about ten seconds to learn. Basically, you roll a die to get your target number. Then you pull out a number of tiles according to how many players you have. (Yes, you can play solo, which is a nice feature.) After you have that done, you set up the tiles in a crossword puzzle-like arrangement, where each row is a multiple of your target number. The only thing is, you can’t repeat colors in the same row, which is where it can get pretty challenging.

I really like Sumoku because I don’t normally play with numbers that often and it gives me a chance to use different brain cells. Plus, it’s portable and all the pieces fit back into the bag. W00t!

For my Nintendo DS, I’ve been playing Super Hero Squad, but have gotten stuck on a boss battle which is maddening, maddening I tell you. The mechanics are pretty slick because you have to balance your teammate’s powers with playing the characters you enjoy. I laugh every time I play it – the one-liners are great! For traditional video games, I’m playing through Final Fantasy XIII once again as time allows. This game is really good if you don’t have the time to play through a continuous storyline. I royally screwed up the mini-game last time and for me to go back and play through all the difficult battles would have required hundreds of hours. Takes less time to start over and since I’ve already beaten the game, I know what happens. Just in time for the sequel. Heh, heh.

Esoterrorists Cover ArtFor hobby games, on the other hand, we’ve been playing short adventures and running them in three-or-four session rotations. Over the past couple of months, we played an adventure for Esoterrorists, which was written and designed by Robin Laws. One of the big selling points for me, is the character creation process. (EASY!) We were investigating grisly murders and a bizarre summoning. After that, our team voted to switch over to Savage Worlds. (I ALMOST misstyped that as Savage Words.) Each week we’ve been focusing on a different style of play and I’ve found the initiative system turns combat into a much, more epic event — regardless of whether or not we’re playing pulp or not. Next week we’re going to break out the Savage Worlds Adventure Deck and I’m curious to see how those gaming enhancements will work out.

Once Origins Game Fair is over and done with, we’ll start playtesting an adventure I’m working on for Trail of Cthulhu, which was designed by Ken Hite. I’ve also got a list of games to play and help review for FlamesRising.com, some of which are higher on the priority list than others. Not to mention, it’s looking like I’ll be playing Magic: the Gathering here shortly, too.

The nice thing about gaming, is that there’s always something new to play and it’s a great way to do something with other people that doesn’t require eating or drinking. Less filling and good for my head. Win, win!

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