The Other Side of Author’s Intent: The Writer’s World

In college, it wasn’t unusual to get involved in discussions about how important “author’s intent” was to a work. My “fondest” memory was of a professor who was convinced that it didn’t matter that Mary Shelley wrote Frankenstein on a dare; what mattered is that she was supposedly influenced by obstetrics manuals of the period.

Needless to say, I was pretty vocal in that class.

Now, years later I can see the other side to the argument about writer’s intent and that is, that the world the author lives in can shape a writer’s work as well. This can also determine how a reader responds to the work as well—especially those who heavily influenced by propaganda, reviews or “official” opinions.

Conscientious writers who understand both the business side of writers and the creative process typically have a singular intent and that is—to sell books. I’ll often read comments or hear other experienced writers say, “Well, duh! Monica, of course they want to sell books!” I may sound like I’m beating a tired drum, but consumers, reporters, fans, and those who romanticize what writing is all about really don’t. Grand Theft Auto, for example, typically draws a lot of controversy but here’s the thing about that: Don’t you think that the intent of that game is to create a buzz to sell more product?
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Hobby Games: The 100 Best is an Origins Award Nominee

In Hobby Games: The 100 Best, the top designers, authors and publishers in the hobby games field write about the most enjoyable and cleverly designed games of the last 50 years. Their essays cover the spectrum of the hobby market, from role-playing games to collectible card games, miniatures games to wargames to board games, with titles both familiar and esoteric. Writers include such legendary designers as Gary Gygax, co-creator of Dungeons & Dragons; Richard Garfield, creator of Magic: The Gathering and Larry Harris, creator of Axis and Allies; best-selling authors R. A. Salvatore, Tracy Hickman, Ed Greenwood, and Michael Stackpole; as well as dozens of other noteworthy and award-winning creators. Hobby Games: The 100 Best is edited by James Lowder.

Hobby Games: The 100 Best is a finalist in the Non-Fiction Category for the recently announced 34th Origins Awards Nominees.

Astounding Hero Tales, also edited by James Lowder, is a finalist in the Fiction Category for the Origins Awards.

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