If you’ve been following my work, you probably recall White Wolf Publishing released Scenes of the Embrace earlier this month. Just recently, Mike Andryuk interviewed me for the sixteenth episode of his podcast called Darker Days.
One of the things we talked about, was how Scenes of the Embrace, which was geared toward Vampire: the Requiem, differed from the 2005 release of The Giovanni Chronicles I: The Last Supper for Vampire: the Masquerade. Admittedly, the question threw me for a loop because I wasn’t sure how the two related. In my product, we developed a toolkit for Storytellers where an Embrace may or may not occur. It’s not an adventure, but a collection of scenes. Last Supper was a very specific storyline which fit within Vampire: the Masquerade, a game more heavily focused on metaplot than Vampire: the Requiem.
Mind you, I thought his questions about Vampire: the Masquerade were interesting. From my perspective, the two game lines are very different. Not only do they have separate themes, but they’re also developed and managed in unique ways. After talking to Mike I can see how a fan might be interested in exploring both lines. I’m just happy to help promote the product, because I enjoyed writing about so many different types of embraces; the transformation from human to vampire is a very powerful moment indeed.
Mike also brought up Devil’s Night, which is a free download on FlamesRising.com. One of the things I like about the new World of Darkness, is the ability to play a mortal character who doesn’t understand all the horrors around her. I thought it was really neat to hear Mike talk about the main character, Gabriella, the way I hoped players and fans would.