Game Producer Journals: New Players and 5 Steps to Quickstart Design

Two of the ongoing needs in game production are to retain players and attract new players. In video games, short interactive demos give players the feel and basic functionality of the game. Part-marketing/part-preview, player demos are arguably the best way for them to understand gameplay outside of actual play reels. In hobby gaming, there’s a […]

Thank You Fans of Hunter The Vigil Second Edition!

As I write this (after what’s been an emotional two days) I have to giggle. I left my office just before dinner last night; when I came back upstairs this morning, I realized I’d left a lone candle burning in the darkness. I’m on theme! The Hunter: The Vigil Second Edition Kickstarter funded quickly, and […]

[Announcement] Hunter The Vigil Second Edition Now on Kickstarter

Hello friends and readers, I’m thrilled to announce that the wait is over for the Hunter: The Vigil Second Edition Kickstarter. I’m so proud of my team and the work that went into this modern monster hunting game. Like I said in a recent interview, I know I can’t make every fan happy—but I can […]