I belong to several writing and networking groups all around the web, and sometimes there are events posted that are just “that cool.” This summer event is so in touch and up-to-date with our current culture, it’s definitely worth checking out and is perfect for young women interested in this multi-million dollar industry.
Category: Hobby Games
System vs. Setting in Game Design
One of the biggest arguments I’ve heard over the past, few years is, “Does system matter more than setting?” The answer is, “Both do.” Here’s why: Game mechanics, for any platform (PC, video, tabletop or card game) handles the pacing of the game, attributing to its mood or what I call “game aura.” If you’re […]
When the Rules Change: Freelancers and Wizard’s New OGL
Today, Wizards of the Coast, who publish the Dungeons and Dragons line (among others), announced a new Open Game License(OGL) for publishers. What is an OGL? Well, the short of it, is that an OGL allows other publishers to use a game mechanic system to produce their own games, for their own profit. Typically, the […]
Write Games? You Must Work for the Devil! Right?!?!
One of the first issues that came to my attention when I started writing for the hobby games industry and playing more video, card, PC, and RPGs, is the stigma that’s associated with gaming. Enter Dennis, from Game politics who has covered a whole host of articles on the subject, “Violence in Video Games.” (Caveat* […]
Celebrate Game Design with the Blog Carnival for Game Designers!
Welcome to the July 31, 2007 edition of blog carnival for game designers. As a freelance writer for the game industry, please visit these posts related to gaming from other writers and professionals that support computer games, video games, role-playing games, and more! Jake Richmond presents Work in Progress – Ghost Bike Club posted at […]