Reflections of a Gaming Industry Freelancer

This year marks the fifth year I’ve been active within the gaming industry as a freelancer. Within five years I’ve worked on two dozen games, dozens of reviews, attended approximately 35 conventions and gatherings, met hundreds if not thousands of people, spoke on panels, and built some awesome memories. Here are some of my take-a-ways […]

How to Infuse your Creativity by Researching Tropes, Myths and Beliefs

As promised, I’d like to give you all a little exercise that my fantasy author friends might appreciate and immediately recognize. This is an example of how I do my research, and I’m offering it to you to put more questions in your mind than answers, to challenge not only what you write—but how. For […]

The Difference between Game Design and Writing Games is…

Okay, so now that we’ve spent a whole week talking about writing game-related fiction, I’d like to round out this week o’ gaming by talking about the fundamental differences between game design and writing games. This is an often hotly-contested topic in many gaming companies, but really comes down to a very, simply idea and […]

Gaming Fiction Day Four: Inferred Plot and Metaplot

Game fiction can sometimes have an “inferred” plot because of its popularity like many popular movies. Most people know Darth Vader is a bad guy. Writing about the rebels running from Darth Vader may seem like plot to you but really? That’s just a standard detail nowadays. Instead, those same rebels might be running from […]

Writing Game Fiction Day Three: Plot your Plot

So now you’ve decide you’re going to write this really awesome story based on the video game Final Fantasy X. You love the character of Yuna, so you’re going to sit down and write a story about…but wait? What is your story about? Okay, you’ve figured out that Final Fantasy X is based on the […]