On Refilling Your Creative Well

Our metaphorical well of creativity contains all we need to make art: inspiration, motivation, ideas. It’s a repository of our so-called creative juices that we draw upon until we can’t anymore for a variety of reasons. When we can’t create anymore, we get tired, burnt out, exhausted and look for ways to “refill the well”. […]

Hunter the Vigil Second Edition Now Available

Hunter: The Vigil 2nd Edition has been officially released! Please help Monica extend a hearty congratulations to all game designers and artists who contributed to Hunter the Vigil first and second edition. Want awesome designers to follow? Check out her FlamesRising.com interviews with several Hunter the Vigil Second Edition creators on her team. This game […]

BooksOfM Year-End Summary and 2021 Publications

Hello and welcome to my 2021 year end summary! Instead of simply listing my credits like I did in my 2020 BooksOfM publications post, I want to share a more substantive update. The list follows and only reflects published works not what’s in progress. 2020 was, in my mind, a successful year because I survived […]

Now Live! Rethinking Horror in Games Interview with Dr Megan Connell

If you recall, a few weeks ago I shared the story behind my Rethinking Horror in Games Interview with Dr Megan Connell. This interview is now available for you to watch and/or listen to on the G33ksLikeUs Channel on YouTube! Or, click on the embedded video below. I encourage you to listen and share the […]