Don’t Be Fooled, Don’t Be Bait. The Invisible Man Technique.

Every second of every minute of every day, someone some where is getting fooled into reading something they either don’t want to read or having an emotional reaction they didn’t count on. Why? Because inducing rage to encourage web activity is an intentional tactic. Let me word this another way, because it’s very, very important. […]

The Journey, Not the XP

There are many different types of journeys in a game, but probably the most recognizable is the type of path that allows the group to go forth and do. Either they must piece together a mystery and go after the bad guy or they are on a collective quest to find the magic MacGuffin. It’s […]

Support a Science Fiction Anthology for Bulldogs!

Just wanted to make sure that all of you are aware that Galileo Games has a Kickstarter for the first anthology based on the Bulldogs! RPG. This is a momentous occasion! On the heels of the Redwing’s Gambit debut, Brennan Taylor has gathered together several fine authors to pen spacetastic tales for this fun setting. […]

When the Work is Not Enough

I’m wrapping the tail end up of a very dark period for my work. The subject matter – death – combined with news all around me and some really stupid b.s. forced me to question what I was doing. Was it work-related? Absolutely not. John, Phil, Steve (Jackson) and Company have treated me like gold. […]

Another Time, a Different Novella, and an Excerpt

The first novella I wrote for the RPG industry was for the Aletheia RPG, published by Abstract Nova Entertainment. It’s titled “Twin Designs” and was included in The Tales of the Seven Dogs Society. I contributed to the RPG, so I knew how intense the setting was. That piece allowed me to take some risks […]