Hump Day for a Trio of Squees and Contemplation

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I’ve been neck deep in production and I let this slip…so getting caught up right now! Main issue is that it’s so much easier to get pissed about this or that–especially online–but not as easy to focus on what makes me happy. I had that conversation recently with a friend, because there are a few reasons I point out the positive. I am surrounded by darkness. I think we all are, in a way, depending upon how you define the dark. Maybe that’s the literal darkness of space or the darkness and confusion we feel by not knowing the future. Maybe it’s a word that relates to the past or the fog of depression. Whatever the reason, there is darkness and it’s visible, apparent, omnipresent.

The luminous is not. The media is all about fear and loathing and what makes us different–but there’s so much of it, so many things to worry about, injustices to watch in horror, or even simple mistakes that were made that it becomes overwhelming. That’s part of the reason why I feel it’s really important to point out something good–because it takes effort a lot of the time. For me, to combat the darkness–my darkness as I define it? Well, that’s what these squees are all about.

Anyway, I have three today. Number 15/365 is this Patreon to support my comic publisher Red Stylo Media. New ways of funding comics give new comic writers like myself the opportunity to get published. I’ve talked some about the economics of comics publishing, but if you really want a hard look at the industry and the economics behind this be sure read Jim Zub’s blog.

Number 16/365 is a lost forest in the world’s largest cave in Vietnam. How awesome is it that we’re still finding new places to explore?

And last but not least? 17/365 goes to fan feedback. Because nothing, and I mean nothing, is a replacement for a fan squee when working on a project. Awesome!

    Mood: Busy, busy, bee.
    Caffeinated Beverages Consumed: A few.
    Work-Out Minutes Logged Yesterday: Hah. Hardly!
    In My Ears: My compy fan.
    Game Last Played: Age of Reckoning: Kingdoms of Amalur
    Book Last Read: The Crimson Affair by Lilith Saintcrow
    Movie Last Viewed: Machete Kills Again
    Latest Artistic Project: My cat ate my Halloween decorations
    Latest Fiction/Comic Release: Last Man Zombie Standing. See also: need to write more flipping comics and exercise my art skillz again. Feh.
    Latest Game Release: Hunter the Vigil: Mortal Remains
    What I’m Working On: Primarily tie-in games work, original comics, and novels.

Monica Valentinelli is a writer, editor, and game developer. Her portfolio includes stories, games, comics, essays, and pop culture books.

In addition to her own worlds, she has worked on a number of different properties including Firefly, Vampire: the Masquerade, Shadowrun, Hunter: the Vigil, Brandon Sanderson’s Mistborn, and Robert E. Howard’s Conan.

Looking for Monica’s books and games that are still in print? Visit Monica Valentinelli on Amazon’s Author Central or a bookstore and game store near you.

Want to Interview or Hire Me? Send Fan Mail?

Would you like to hire me? Because my projects and manuscripts are in flux, I am always open to discussing new opportunities with publishers and studios. As a full-time writer, I spend a portion of my time seeking new gigs–so don’t be afraid to reach out. If you’re interested, please e-mail me via my Contact Page. I typically reply to work-related e-mails within one-to-two business days.

Want an interview? If you’d like to interview me or request a guest blog post, please connect with me via the contact page, too. Due to time constraints and other communicative concerns, I typically don’t follow up on requests via social media.

Keen on sending fan mail? I am also happy to engage with readers and fans. Please note that I am unable to reply satisfactorily to certain types of queries related to the companies I work for due to the agreements I typically sign. If you have a question about a TV show or a line of books, the best way to get your answer is to contact the studio or publisher directly.

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