In the Category of Fun Time-Wasters…

Big Giant Sword Fighting Avatar

Thunderstorms and lightning were very, very frightening last night, so I hopped on our Kindle and allowed the very addicting Samurai vs. Zombies 2 to take over.

Samurai vs Zombies 2

Swipe games are a lot of fun to play for me, because each level provides something new. I finally beat the game last night, not without help mind, and have been taking advantage of some of the enhancements to get more coin. There are three separate levels: a daily challenge, the main quest, and multiplayer aspect that pits your main character against the zombie horde. There is a large variety of zombies, oni, and what-have-you; some that are definitely nastier than others. The mechanic is pretty straightforward, and it’s very easy to learn. You have a leadership bar at four tiers that fills up. The more leadership you have, the more allies you can summon, and each has various abilities and specialties. Your main character has two special abilities they can access to impact what’s on the screen. They are also varied and unlocked through play, like the Divine Wind and the Flash Bomb. Outside of these aspects, you level up your character and your defenses as you earn coins during gameplay.

What I like about this version of the game, is that there are multiple ways to play it. The Daily Challenge locks in your strategy, and you win for a nice reward. Multiplayers are nice, but wow…I did burn through a few Revives just to spite the other player for the non-stop barrage. (An aspect I don’t like about playing with stranger, but is mildly reduced here given you don’t have chat and it’s not a free-for-all; multiplayer options do try to match up to your power and expertise.

Once you beat the game at Level 50, you do get the opportunity to replay any level — and earn more coins. The challenge levels post-50 are fairly tough, and I despise certain monsters with a passion as you have to get behind them in order to take them down, but strategy? Well, that’s part of the fun!

It’s not a “deep” game, and the art strays into manga-territory, but that’s okay for me. Sometimes, brain turn-y, off-y swipe swipe and tappity, tap, tapp games are exactly what’s needed when the to-do list overwhelms. The game can be found on iTunes, Facebook, Amazon, Google Play — pretty much everywhere you can find mobile games. Support, like through the Samurai vs. Zombies Defense 2 forums, is available too.

Yep, time-waster. Ah well! After defeating this game, it’s back to late nights of Skyrim for me! Using that one as a reward, because flower collection is time-consuming. Heh.

    Mood: Late start. Super hot yesterday; perfectly cool today!
    Caffeinated Beverages Consumed: Two LARGE cups so far. Switched to tea. Yes, it’s Aveda. And your point is?
    Work-Out Minutes Logged Yesterday: Up down left right up up down down.
    In My Ears: I Love Paris by Frank Sinatra
    Game Last Played: Samurai vs. Zombies and Samurai vs. Zombies 2
    Book Last Read: *eyebrow raise* There was something…
    Movie Last Viewed: The Matrix
    Latest Artistic Project: CLASSES! But… Shoot. Need pictures.
    Latest Fiction/Comic Release: Last Man Zombie Standing
    Latest Game Release: Mortal Remains
    What I’m Working On: Primarily tie-in games work, original comics, short stories, and novels.

Monica Valentinelli is an author, artist, and narrative designer who writes about magic, mystery, and mayhem. Her portfolio includes stories, games, comics, essays, and pop culture books.

In addition to her own worlds, she has worked on a number of different properties including Vampire: the Masquerade, Shadowrun, Hunter: the Vigil, Brandon Sanderson’s Mistborn, and Robert E. Howard’s Conan.

Looking for Monica’s books and games that are still in print? Visit Monica Valentinelli on Amazon’s Author Central or a bookstore near you.

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