Eyes of Spiragos is a Scarred Lands adventure that takes place after Gauntlet of Spiragos on the Fangsfall Peninsula on Ghelspad. This Slarecian Vault scenario has been written and designed by Monica Valentinelli, the co-developer of Dagger of Spiragos and Ring of Spiragos, to deepen the impact of later events and uncovered secrets in this […]
Tag: game design
Heads Up! Help FlamesRising.com Interview White Wolf for Strange, Dead Love!
Remember when I announced I was working on Strange, Dead Love? Today, FlamesRising.com posted an open call for fans to ask questions about the paranormal romance sourcebook. Both Eddy Webb and Russell Bailey will dive in and spill all their secrets. What do you want to know about Strange, Dead Love? Ask your burning questions […]
[Guest Post] Tools and Equipment for Dice Castle Adventure
My second installment in the Adventure to Dice Castle went live on Geeks Dream Girl recently. It’s dubbed Tools and Equipment: Adventure to Dice Castle. Here’s one of the items I recommend: 8. Business Cards – You can find inexpensive business cards almost anywhere for first time buyers or through special deals. I wouldn’t order […]
Announcing Strange, Dead Love for Vampire the Requiem
At GenCon: Indy, White Wolf 2011-2012 release schedule was announced. One of the projects on the list is a supplement for Vampire: the Requiem entitled Strange, Dead Love. I’m happy to share with you that I’m one of the writers! The project is developed by Russ Bailey with co-developer Eddy Webb. Jess Hartley and Filamena […]
[New Release] Instant Antagonists: The Creepy Cottontail
I have a strange relationship with Lovecraft, because even though he’s all about “your mind can’t handle the horrible truth” I often obsess over think of all the things that could go wrong. What if the cultists were preventing Cthulhu from rising? What happens if the Necronomicon is read backward? Or, as in this latest […]