Celebrate Game Design with the Blog Carnival for Game Designers!

Welcome to the July 31, 2007 edition of blog carnival for game designers. As a freelance writer for the game industry, please visit these posts related to gaming from other writers and professionals that support computer games, video games, role-playing games, and more! Jake Richmond presents Work in Progress – Ghost Bike Club posted at […]

Blog Carnival Submission Guidelines: Game Designers

I am hoping to host an ongoing blog carnival for game designers. The first blog carnival has been posted on July 31st. I will be promoting and offering game designers the chance to get in on this carnival next month; the carnival will be posted on August 31st. The requirements are as follows: * Article […]

About Me: On Game Design

One of the ways that I’ve expanded my portfolio over the past couple years is to write games. I get quite a few questions regarding my game writing experiences, one of which is, “What does it mean when you say you write games?” Writing games, whether you are writing video games or tabletop role-playing games, […]

Freelance Writing Tip #35: Be Inspired by Others’ Success

Sometimes its easy to work in a tunnel, where you gauge how “good” you are as a writer by the milestones you reach in your personal career. The nature of our work, as I’ve mentioned several times, encourages us to put blinders on, only looking at what’s in front of our monitor instead of reaching […]

Freelance Writing Tip #34: Dream

Dreams can range from the surreal to the fantastic. Your nightly travels can be frightening, exciting, depressing, and engaging. Whatever theme your dreams have, the concept of dreams can be an excellent motivational tool for your fiction. Dreams work well as tools within your fiction for quite a few reasons. For example, well-described dream can […]