Oh Hai…Reading this Blog?

After dodging sunbeams and causing a rain of words to fall on my black umbrella… I’m sorry to report that my blogging may be a bit sporadic over the next two weeks because I started getting some edits back on the first part of the novella I’m working on for Aletheia. While this is not […]

The Difference between Game Design and Writing Games is…

Okay, so now that we’ve spent a whole week talking about writing game-related fiction, I’d like to round out this week o’ gaming by talking about the fundamental differences between game design and writing games. This is an often hotly-contested topic in many gaming companies, but really comes down to a very, simply idea and […]

Gaming Fiction Day Four: Inferred Plot and Metaplot

Game fiction can sometimes have an “inferred” plot because of its popularity like many popular movies. Most people know Darth Vader is a bad guy. Writing about the rebels running from Darth Vader may seem like plot to you but really? That’s just a standard detail nowadays. Instead, those same rebels might be running from […]

Writing Game Fiction Day Three: Plot your Plot

So now you’ve decide you’re going to write this really awesome story based on the video game Final Fantasy X. You love the character of Yuna, so you’re going to sit down and write a story about…but wait? What is your story about? Okay, you’ve figured out that Final Fantasy X is based on the […]

Game Fiction Day Two: How to Fit your Story to the Theme of the Game

If I gave you a list of well-known movies, I bet that you’ll quickly identify what the theme of the movie is. For example, we know Indiana Jones is pulp, we completely “get” that Army of Darkness is a comedy, and we understand that X-Men III was supposed to be an action movie where Phoenix […]