Semantics, Word Choice and Personality

Lately, I’ve been obsessing about semantics, how we choose our words, and what effect a personality type has on both. Take self-promotion just as an example. To tell an introvert to get out there and “Sell yourself!” might make someone feel uncomfortable. Turn that around for a second and say something like, “Help someone know more about you.” Same thing. Different words.

No, this idea isn’t new. It’s a different take on the old adage, “Doesn’t matter what you say, just how you say it.” There’s two sides to the application of this powerful idea. There’s the writing side, where we have to make decisions about the words we use. There’s also the semantic side, where we may (or may not) respond to someone else’s words.

To Kill a Story

Tombstone with SaintSome writers refer to their unpublishable work as “trunk novels” or “trunk stories.” For my broken stories, I kill them and then send them to my virtual morgue, which is a folder on my computer.

So what qualifies as a dying story in my book? Find out by reading this post.

My New Series of Horror Movie Articles on Crackle.com

While every day is Halloween for me, this time of year brings out the best in a lot of free television and movie websites like Crackle.com. This week, I delivered a series of articles about horror movies for Crackle.com from a fan’s perspective. Today, you can read about the classic horror film 13 Ghosts, which […]

Monthly Newsletter Subscription for mlvwrites.com

Hi everyone, I am pleased to announce that I will be launching a monthly newsletter for mlvwrites.com. This newsletter will be tailored to your interests, so feel free to check off which topics you want to read. Some of the content will be quick summaries of content that is published throughout the month here at […]

[Resource] Creating a Promotional Trailer for Your Book or Game

After creating several promotional videos using the tools I have available, I wanted to share with you how I do it. This is a low, low budget version that requires a little bit of creativity and a lot of puzzle-making skills. Here’s a qutoe: After seeing some of the trailers that I’ve created, a lot […]