[New Releases] Scarred Lands, Unknown Armies, and Vampire: The Masquerade!

Hello readers! I have been consumed with development on Hunter: The Vigil Second Edition, keeping on top of short story submissions, and proofing a brand new Firefly Encyclopedia that’ll go to approvals shortly. I’m taking a quick break to let you know I have three gaming-related releases.

Karmic Wheels and Fifth Ties | Unknown Armies 3rd Edition Karmic Ties and Fifth Wheels is a Campaign Starter Kit for Unknown Armies Third Edition. In the kit, the player characters are the black sheep of a large, extended family based in rural Wisconsin. Brought together again for a family reunion at the behest of matriarch Maple Adams, they discover that old secrets and occult mysteries lie at the heart of everything their family has done over generations. Throughout the campaign they may learn who they truly are, and how thick their blood runs through the veins of the occult underground.

Beckett's Jyhad Diary | Vampire: The Masquerade 20th Anniversary Edition Beckett’s Jyhad Diary serves as the definitive book of setting and plot for Vampire: The Masquerade 20th Anniversary Edition, containing 30 chapters spanning different geographical regions, encountering vampires of every clan, profiling obscure and profound segments of the mythology, and providing countless story hooks on every page.

Beckett’s Jyhad Diary is a fiction-forward supplement and is heavy on the lush lore of the Vampire setting. Though Storytellers will benefit from the material in this supplement, any fan of V20 can enjoy it. And, if you LOVE Beckett? For a humorous take, check out Paths of Storytelling!

Ring of Spiragos | Scarred Lands Ring of Spiragos is the conclusion to a trilogy of Scarred Lands adventures developed by myself and Scott Holden for Pathfinder first edition* and Dungeons & Dragons Fifth Edition. This adventure offers a wealth of lore and possibilities and, as the adventures progressed, we offer more options for gut-punching scenes and opportunities for exploration. As the conclusion to the trilogy, I definitely encourage you to pick up Gauntlet of Spiragos (Free!), Dagger of Spiragos, and Ring of Spiragos to play in the Scarred Lands. It’s a wonderful setting!

* Links in my post are to Dungeons and Dragons Fifth Edition adventure versions.

Happy gaming!

[New Release] Unknown Armies Books 1-3

Unknown Armies is an occult game about broken people conspiring to fix the world. I worked on all three books, and they are now available for you to download in PDF format. This game is utterly dark, weird, gut-wrenching, and very cool! If you don’t want to get all three, I’d start with the first one or check out the Unknown Armies Kickstarter page for more information.

Unknown Armies presents magick as it might exist in a world informed by crime fiction and secret histories, as twisting wrinkles in reality created by greater and greater risk, sacrifice, and obsession. As a player, you are confronted by the consequences of your character’s actions, and challenged by the implicit threat of a world shaped by the will of those who want something more than you do.

Unknown Armies Book One: Play is the book for players. It details:

  • Obsession and identity.
  • All of the rules for resolving actions.
  • The central shock gauge mechanic.
  • How to avoid fights, and how to deal with them when you’re dragged into them anyway.
  • The magick of adepts and avatars.
  • Gorgeous full-color art and layout.

Unknown Armies Book Two: Run is the book for gamemasters. It tells you how to:

  • Present the characters with obstacles to their fevered dreams of changing the world.
  • Oversee character creation and setting collaboration in the first session of play.
  • Draw on the rich and disturbingly familiar world of the occult underground.
  • Create new creatures and antagonists.
  • Resolve conflicts as a fan of the characters.
  • Prepare situations to disturb and entertain.

Unknown Armies Book Three: Reveal is the book of the weird for everyone. It contains:

  • Gamemaster characters, locations, creatures, and events.
  • Heresy and hearsay, alphabetized like a devil’s dictionary.
  • Ideas, hooks, tidbits, scraps, lies, truths, and horrors.
  • Lists, stats, and ephemera.
  • Even more weirdness.
  • Even more magick.

Created by Greg Stolze and John Tynes, Unknown Armies presents an entirely original yet disturbingly familiar approach to mystery, horror, and action in roleplaying games. If this is your jam, check it out!




Looking for Monica’s books and games that are still in print? Visit Monica Valentinelli on Amazon’s Author Central or a bookstore and game store near you.

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