My 2016 Year-End Publications Post

I’m pleased to share with you my 2016 releases in gaming, fiction, and non-fiction. This year, my specific goal was to shore up my non-fiction to (hopefully) get more opportunities in that area. I also wanted to write some media/tie-in stories, to dip my toes back in before submitting my original work. Plus, I’ve been very happy to edit anthologies as well and enjoy doing that work.

A note about awards eligibility: I’d really appreciate it if you considered my work when you’re thinking about awards next year. It does mean a lot that you’re taking the time to think deeply about my art, and I do appreciate it. Thank you!

Fiction

I published three short stories this year, and all of them were for established settings.

    “Redder Than Red”, ENDLESS AGES for Vampire: The Masquerade, 2016, Onyx Path Publishing
    “Suffering of the Unchosen”, TALES OF THE DARK ERAS, 2016, Onyx Path Publishing
    “My Enemy, Mi Amici”, DRAWING DESTINY: A Sixth World Tarot Anthology, 2016, Catalyst Game Labs

I also edited two anthologies as well. The first is a media/tie-in collection, and the second is an anthology I conceptualized that examines tropes through a literary lens.

    THE CAINITE CONSPIRACIES, Vampire: The Masquerade Dark Ages 20th Anniversary Edition, 2016, Onyx Path Publishing
    UPSIDE DOWN: Inverted Tropes in Storytelling, 2016, Apex Publications

Non-Fiction

The big release this year, was a reference book I wrote and helped design for the Firefly TV show. Jenny Lynn, the show’s translator, also lent her talents to answer questions in an interview, and to offer a definitive and thorough look at the Mandarin Chinese used in the show. Additionally, I also started a column for the SFWA about writing for games as well, and that column kicked off in November.

    THE GORRAMN SHINIEST LANGUAGE GUIDE AND PHRASEBOOK IN THE ‘VERSE, 2016, Titan Publishing
    “We Have Always Been Here, Motherfucker”, Uncanny Magazine, November 2016

Games

I’ve been very happy and so pleased to add the legendary Dungeons & Dragons to my list of published games this year. So awesome!

    IN VOLO’S WAKE, Dungeons & Dragons 5th Edition, 2016, Wizards of the Coast
    COURT OF SHADOWS, 2016, Catalyst Game Labs
    GHOULS & REVENANTS, Vampire: the Masquerade, 2016, Onyx Path/White Wolf Publishing
    DARK ERAS, Hunter: the Vigil “Doubting Souls”, 2016, Onyx Path/White Wolf Publishing
    CODEX INFERNUS, 2016, Gun Metal Games
    BATTLE FOR THE UNDERCITY for Dungeons & Dragons 5th Edition, 2016, DMsguild.com (Self)

[New Release] Upside Down: Inverted Tropes in Storytelling

Upside Down Inverted Tropes in Storytelling Cover

“This compendium of literary undercutting and rebuilding is both enjoyable to read and an incisive work of commentary on the genre.”
— Publishers Weekly (Starred Review)

Now Available!

Upside Down: Inverted Tropes in Storytelling is an anthology of short stories, poetry, and essays edited by Monica Valentinelli and Jaym Gates. Over two dozen authors, ranging from NYT-bestsellers and award winners to debut writers, chose a tired trope or cliche to challenge and surprise readers through their work.

Read stories inspired by tropes such as the Chainmaille Bikini, Love at First Sight, Damsels in Distress, Yellow Peril, The Black Man Dies First, The Villain Had a Crappy Childhood, The Singularity Will Cause the Apocalypse, and many more…then discover what these tropes mean to each author to find out what inspired them.

Join Maurice Broaddus, Adam Troy-Castro, Delilah S. Dawson, Shanna Germain, Sara M. Harvey, John Hornor Jacobs, Rahul Kanakia, Alethea Kontis, Valya Dudycz Lupescu, Haralmbi Markov, Sunil Patel, Kat Richardson, Nisi Shawl, Ferrett Steinmetz, Anton Strout, Michael Underwood, Alyssa Wong and many other authors as they take well-worn tropes and cliches and flip them upside down.

CONTENTS
Introduction — Jerry Gordon

SECTION I: INVERTING THE TROPES
On Loving Bad Boys: A Villanelle — Valya Dudycz Lupescu
Single, Singularity — John Hornor Jacobs
Lazzrus — Nisi Shawl
Seeking Truth — Elsa Sjunneson-Henry
Thwock — Michelle Muenzler
Can You Tell Me How to Get to Paprika Place? — Michael R. Underwood
Chosen — Anton Strout
The White Dragon — Alyssa Wong
Her Curse, How Gently It Comes Undone — Haralambi Markov
Burning Bright — Shanna Germain
Santa CIS (Episode 1: No Saint) — Alethea Kontis
Requiem for a Manic Pixie Dream — Katy Harrad & Greg Stolze
The Refrigerator in the Girlfriend — Adam-Troy Castro
The First Blood of Poppy Dupree — Delilah S. Dawson
Red Light — Sara M. Harvey
Until There Is Only Hunger — Michael Matheson
Super Duper Fly — Maurice Broaddus
Drafty as a Chain Mail Bikini — Kat Richardson
Swan Song — Michelle Lyons-McFarland
Those Who Leave — Michael Choi
Nouns of Nouns: A Mini Epic — Alex Shvartsman
Excess Light — Rahul Kanakia
The Origin of Terror — Sunil Patel
The Tangled Web — Ferrett Steinmetz
Hamsa, Hamsa, Hamsa, Tfu, Tfu, Tfu. — Alisa Schreibman
Real Women Are Dangerous — Rati Mehrotra

SECTION II: DISCUSSING THE TROPES
I’m Pretty Sure I’ve Read This Before … — Patrick Hester
Fractured Souls — Lucy A. Snyder
Into the Labyrinth: The Heroine’s Journey — A.C. Wise
Escaping the Hall of Mirrors — Victor Raymond
Tropes as Erasers: A Transgender Perspective — Keffy R.M. Kehrli

SECTION III: DEFINING THE TROPES
Afterword — Monica Valentinelli & Jaym Gates
Trope Definitions/Index of Tropes

SECTION IV: ACKNOWLEDGMENTS AND ADDITIONAL BIOS

Book Details:
Cover artist Galen Dara
TPB ISBN: 978-1-937009-44-1
HC ISBN: 978-1-937009-46-5
366 Pages

Monica Valentinelli is an editor, writer, and game developer who lurks in the dark. Her work includes stories, games, and comics for her original settings as well as media/tie-in properties such as the Firefly TV show, Brandon Sanderson’s Mistborn, and Vampire: The Masquerade. Her nonfiction includes reference materials such as Firefly: The Gorramn Shiniest Language Guide and Dictionary in the ‘Verse, and essays in books like For Exposure: The Life and Times of a Small Press Publisher. For more about Monica, visit www.booksofm.com.

Jaym Gates is an editor, author, and communications manager. She’s the editor of the Rigor Amortis, War Stories, Exalted, and Genius Loci anthologies, as well as a published author in fiction, academic nonfiction, and RPGs.

[New Release] The Cainite Conspiracies Anthology

the-cainite-conspiracies_vtm-da-cover

I am pleased to announce that The Cainite Conspiracies, a collection of fourteen stories set in the world of Vampire: The Masquerade Dark Ages is now available. Stories were written by these fine authors, which include exemplary storytellers and Vampire: The Masquerade developers past and present: Maurice Broaddus, Renee Ritchie, Justin Achilli, Russell Zimmerman, Andrew Peregrine, Catherine Lundoff, Eddy Webb, Jacob Klünder, Ree Soesbee, David A. Hill Jr., Alan Alexander, Richard Dansky, Danielle Lauzon, and Neall Raemonn Price.

In celebration of this release, three of our authors wrote about their stories. You can read about “Family is Family” by Renee Ritchie, “Sand and Dust” by Andrew Peregrine, and “A Quest for Blood” by Russell Zimmerman.

I hope you enjoy this collection. I had a lot of fun putting The Cainite Conspiracies together!

Announcing a New SFWA Column about Game Writing

sfwa-logo

I am pleased to announce I’m writing a new column for SFWA.org about game writing. In my debut column, I address a few definitions and misconceptions about writing for games. I hope you’ll check out the article, and comment if you have opinions. Words matter!

Words are integral to game design and gameplay. –SOURCE: Writing for Games: Introduction and a Few Misconceptions

Announcing In Volo’s Wake for Dungeons & Dragons

volos-guide-to-monsters

To celebrate the November 15th release of the upcoming supplement Volo’s Guide to Monsters pictured above, a new Adventurer’s League module called In Volo’s Wake was released to friendly local game stores on November 4th.

Today, I am thrilled to announce that I was one of the writers on this set of mini-adventurers along with my kickass developer, Shawn Merwin, and Rich Lescouflair. In Volo’s Wake will be available online at a later date. I’ll share a link with you on my blog when it is. For now, if you want to check it out–head on over to your friendly local game store and ask them about it. Wahoo!

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