My Geek*Kon Schedule

Geek Kon 2016

I’m headed to Geek*Kon tomorrow, and am on quite a few panels. This year’s line up includes a stellar list of guests for 2016, which you can find here along with their bios. I’m pretty sure this is my last convention for the year, and I’m excited to see some friends before I get a touch anti-social to write and focus more on my blog here. Hope to see you at the show!

Friday, August 26
6:00pm – 7:00pm Shattering Female Stereotypes in Comics (Geneva Room)

Saturday, August 27
10:00am – 11:00am Are Agents Still Necessary? (Salon F)
5:00pm – 6:00pm Worldbuilding: Types and Techniques (Salon G)

Sunday, August 28
12:00pm – 1:00pm Processing Your Emotions Like a Pro (Mendota Room)
2:00pm – 3:00pm The Feedback Loop (Salon F & G)

My World Con 2016 Schedule

Here are the panels and events I’ll be participating in at the show.

Launch Pad

Thursday, August 18 15:00 – 16:00, 2210 (Kansas City Convention Center)

Launch Pad is an annual event whereby a group of invited writers, editors, and creatives learn about modern science, specifically astronomy, so that they can in turn use it in their work and inspire others. Members who have attended Launch Pad discuss how it has affected their writing and ideas.

Changing the Medium

Friday, August 19 14:00 – 15:00, 2206 (Kansas City Convention Center)

A look at what is involved when adapting a property from its original medium to another. How does a movie become a game or a book turn into a television show? What artistic licenses must be taken and how do you remain true to the spirit of the original?

The Golden Age of Firefly

Friday, August 19 18:00 – 19:00, 2206 (Kansas City Convention Center)

Although there hasn’t been a new episode in 13 years or a movie in 11, Firefly fandom is going strong with comics and a myriad games ranging from Fluxx to Tall Card to Firefly: The Boardgame and more. Is this fandom even more stubborn than Mal Reynolds and the Browncoats?

The Build-A-World Game Show

Friday, August 19 21:00 – 22:00, 2503A (Kansas City Convention Center)

The Build-a-World Game Show is a live action worldbuilding game designed and run by Monica Valentinelli. Two teams of panelists compete to build a fantastic world in under an hour for fun and prizes. The Build-a-World Game Show incorporates audience participation, takes place in three rounds, and results in a fan-voted winner!

Developing a Tabletop Roleplaying Game

Saturday, August 20 13:00 – 14:00, 3501D (Kansas City Convention Center)

Monica Valentinelli discusses how RPG games are developed, examining some of the processes and differences in making a roleplaying game. Come along and find out about the process, from pre-production to playtesting!

Game World, Fictional World: RPGs and Authorship

Saturday, August 20 14:00 – 15:00, 2504B (Kansas City Convention Center)

In Roleplaying Games, things don’t always go to plan. What happens when our games become fiction? Authors who love RPGs, have used them as a basis for their work, or have had their work made into RPGs discuss how roleplaying can help the creative process…or make it go horribly, horribly wrong.

RPG: Firefly

Sunday, August 21 11:00 – 14:00, Gaming (Kansas City Convention Center)

Come and learn how to play the story-centric Firefly RPG with developer/lead writer Monica Valentinelli. Players will play as the main cast; materials will be provided. Please sign up for this event in advance at the Games area or online on the MAC2 Warhorn page.

My CONvergence Schedule

CVG Image

I’m going to be at CONvergence in Minneapolis as a guest of the show next week, and I thought I’d share my panel schedule with you. Hope to see you there!

Thursday, June 30
3:30pm
Game Design: The Ultimate Fan Fiction?

Friday, July 1
11:00am
Science Smorgasbord 1.0

12:30pm
Science Smorgasbord 2.0

Saturday, July 2

5:00pm
Building Collaborative Works

Sunday, July 3

11:00am
Lovecraft Was Wrong!

3:30pm
Daily Life in Fantasy Settings

Writing 101 Advice from Geek*Kon 2015

Quere Baby Deadpool Pole Dancing Avatar

Geek*Kon 2015 was a mixture of seeing old friends and making new ones. I did have a great time and these fans are doing everything they can to put on a great show. I was thrilled to see folks like Emma Bull, Greg Weisman, Christopher Jones, Will Shetterly, and Alex Bledsoe speak to up-and-coming writers, fans, and all around great people.

Rather than give a recap of every panel and anime-related item I purchased (*coughs* Jiji rocks!), I’d like to highlight some of the wonderful advice given during my Writing 101 panel. The panel consisted of Alex Bledsoe, Will Shetterly, Emma Bull and myself. Here are some of the nuggets of advice given during the panel that I hope inspires you to write your heart out. Please note that I made every attempt to attribute said advice correctly, and some of the comments are sub-attributed to Steven Brust. Rather than rehash many of the tidbits I’ve mentioned here on my blog, today’s spotlight is on the other authors and their words of wisdom.

  • Point-of-view (P.O.V.) solves everything. Brust/Bull
  • Story starts with your P.O.V. character. Shetterly
  • Deal with the precipitating event as the first part of your story. Bledsoe
  • What serves the story is what you don’t tell. Shetterly
  • With respect to critiques and feedback from readers, “Worry about reader problems vs. reader solutions.” Shetterly
  • I write first drafts to create a skeleton. Bledsoe
  • With respect to revisions: “I pace around my house, reading the manuscript aloud.” Bledsoe
  • Figure out what drafts are supposed to do. e.g. They can be systematic or intuitive. Bull
  • Make the story more specific during revisions. Shetterly
  • What really matters, is the story itself. Shetterly
  • It’s better to write a bad first draft, than no draft at all. Shetterly

We also talked about info dumps and the Dread PrologueTM, and how many of the info dumps can be avoided by choosing the right character when selecting which character is telling the story. We also mentioned how it’s okay to suck (you’ve no doubt heard me say that before), and how the senses are crucial to add in layers of worldbuilding. For example, Bledsoe mentioned that a sense of smell can really make a big difference.

I hope today’s wrap-up inspires you to write, write, write! And remember, you’ll never internalize or finish what you start unless you sit down and simply…write. GOOD LUCK!

    Mood: Luxuriating in this damp, windy weather.
    Caffeinated Beverages Consumed: Mostly managed!
    Work-Out Minutes Logged Yesterday: HAH HAH HAH HAH HAH.
    In My Ears: Tron Legacy soundtrack
    Game Last Played: Kingdom Rush
    Book Last Read: For research, not pleasure. Ergo…
    Movie/TV Show Last Viewed: Frozen. Because in my house, it’s a horror movie.
    Latest Artistic Project: Sewing project that turned out to be a pescatarian oni. Don’t ask! Am planning Halloween-related crafts, however.
    Latest Fiction/Comic Release: Gods, Memes, and Monsters
    Latest Game Release: Dread Names, Red List for Vampire: the Masquerade and Ghosts in the Black for the Firefly RPG.
    Current State of Projects: Read my latest project update. A new one coming soon! SOON I SAY!


My Geek*Kon Schedule

Geek Kon

I’ll be a guest at Geek*Kon this weekend. Here’s my fabulous schedule! You’ll hear more about my upcoming book, The Gorramn Shiniest Language Guide and Dictionary in the ‘Verse, and other stories in the pipe.

Friday, August 21
7:00 to 7:50 – Spooky Scary Awesome Action
8:00 to 10:00 – Gaming with the Guests

Saturday, August 22
1:00 to 1:50 – The Shiniest Things in the Gorramn ‘Verse
3:00 to 3:50 – Fiction Writing 101 – Mendota
5:00 to 5:50 – Vampires in Fiction – Green Bay/Milwaukee

Sunday, August 23
1:30 to 2:50 – Build-a-World Game Show

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