Gaming Industry Myths from Andrew Peregrine

My friend Andrew Peregrine from Cubicle 7 wrote a rant about what working in the gaming industry is really like, and I feel it’s definitely worth your time to read it.

The truth is, the same can be true of any creative industry. Fans (I include myself in this category even though I’m also a professional.) feel emotionally invested in what they love and claim to know. There isn’t anything wrong about this mentality persay, but it can get pretty frustrating when negative accusations or outrageous claims start flying around.

“I’ve been a gamer for 20 years so I know the business”
I’m sorry to tell you this but I’m afraid that’s bull. The first thing I learnt (after 20 years of gaming) when I started writing was that I knew nothing about the industry. That’s right, nothing, nada, zip. Having got your fighter to 20th level teaches you nothing about publishing, deadlines, distribution and commissioning. — Andrew Peregrine on LiveJournal

Anyway, give My Top 5 Myths About The Gaming Industry a read when you have the chance.

    Mood: The Bliss of Silence
    Caffeinated Beverages Consumed: Um… *looks away*
    Work-Out Minutes Logged Yesterday: Housework
    Yesterday’s Projects: Game, Editing, Fiction
    In My Ears: To: Season 1, Ep. 2
    Game Last Played: Battle Nations (I HAZ A BATTLE RAPTOR ZOMG!)
    Movie Last Viewed: To: Season 1, Ep. 1
    Book Last Read: Leonardo Da Vinci’s Notebooks
    Latest Artistic Project: A sewing disaster.
    Latest Release: Redwing’s Gambit for Bulldogs! the RPG

Monica Valentinelli is a writer, editor, and game developer. Her portfolio includes stories, games, comics, essays, and pop culture books.

In addition to her own worlds, she has worked on a number of different properties including Firefly, Vampire: the Masquerade, Shadowrun, Hunter: the Vigil, Brandon Sanderson’s Mistborn, and Robert E. Howard’s Conan.

Looking for Monica’s books and games that are still in print? Visit Monica Valentinelli on Amazon’s Author Central or a bookstore and game store near you.

Want to Interview or Hire Me? Send Fan Mail?

Would you like to hire me? Because my projects and manuscripts are in flux, I am always open to discussing new opportunities with publishers and studios. As a full-time writer, I spend a portion of my time seeking new gigs–so don’t be afraid to reach out. If you’re interested, please e-mail me via my Contact Page. I typically reply to work-related e-mails within one-to-two business days.

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