Announcing Strange, Dead Love!

Strange Dead Love | Vampire: the Requiem

Strange, Dead Love for Vampire: the Requiem is now available! You can pick this book up in a PDF format or in softcover from This new release was developed by Russell Bailey and Eddy Webb. Jess Hartley, Filamena Young, and myself were the writers. Christopher Shy was the artist who created the cover and interior art was provided by Ken Meyer, Jr.

Released yesterday, our first Strange, Dead Love review is now live, too! It’s a chapter-by-chapter overview of what’s in the book.

Don’t forget, there’s still time to visit Can Vampires Love? for your chance to win a FREE copy! Contest winner will be announced on January 3, 2012.

Monica Valentinelli is a writer, editor, and game developer. Her portfolio includes stories, games, comics, essays, and pop culture books.

In addition to her own worlds, she has worked on a number of different properties including Firefly, Vampire: the Masquerade, Hunter: the Vigil, Brandon Sanderson’s Mistborn, and Robert E. Howard’s Conan.

Want to Interview or Hire Me? Send Fan Mail?

Would you like to hire me? Because my projects and manuscripts are in flux, I am always open to discussing new opportunities with publishers and studios. As a full-time writer, I spend a portion of my time seeking new gigs–so don’t be afraid to reach out. If you’re interested, please e-mail me via my Contact Page. I typically reply to work-related e-mails within one-to-two business days.

Want an interview? If you’d like to interview me or request a guest blog post, please connect with me via the contact page, too. Due to time constraints and other communicative concerns, I typically don’t follow up on requests via social media.

Keen on sending fan mail? I am also happy to engage with readers and fans. Please note that I am unable to reply satisfactorily to certain types of queries related to the companies I work for due to the agreements I typically sign. If you have a question about a TV show or a line of books, the best way to get your answer is to contact the studio or publisher directly.

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